xoreos  0.0.5
saveload.h
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1 /* xoreos - A reimplementation of BioWare's Aurora engine
2  *
3  * xoreos is the legal property of its developers, whose names
4  * can be found in the AUTHORS file distributed with this source
5  * distribution.
6  *
7  * xoreos is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 3
10  * of the License, or (at your option) any later version.
11  *
12  * xoreos is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with xoreos. If not, see <http://www.gnu.org/licenses/>.
19  */
20 
25 #ifndef ENGINES_KOTOR_GUI_SAVELOAD_H
26 #define ENGINES_KOTOR_GUI_SAVELOAD_H
27 
28 #include <vector>
29 
30 #include "src/common/scopedptr.h"
31 
33 
35 
37 
38 namespace Engines {
39 
40 class WidgetListBox;
41 
42 namespace KotOR {
43 
44 enum {
47 };
48 
49 class SaveLoadMenu : public GUI {
50 public:
51  SaveLoadMenu(Module &module,
52  ::Engines::Console *console,
54  bool frontBackground = false);
55 private:
58  std::vector<Common::UString> _saveDirs;
59 
60  void callbackActive(Widget &widget);
61  void callbackKeyInput(const Events::Key &key, const Events::EventType &type);
62  void addSavedGameItems(WidgetListBox *listBox);
63  void tryLoadGame(const Common::UString &dir);
64  void trySaveGame(const Common::UString &dir);
67 };
68 
69 } // End of namespace KotOR
70 
71 } // End of namespace Engines
72 
73 #endif // ENGINES_KOTOR_GUI_SAVELOAD_H
A class holding an UTF-8 string.
Definition: ustring.h:48
uint8_t uint8
Definition: types.h:200
void addSavedGameItems(WidgetListBox *listBox)
Definition: saveload.cpp:126
A simple scoped smart pointer template.
void trySaveGame(const Common::UString &dir)
Definition: saveload.cpp:178
std::vector< Common::UString > _saveDirs
Definition: saveload.h:58
void callbackActive(Widget &widget)
Callback that&#39;s triggered when a widget was activated.
Definition: saveload.cpp:91
void callbackKeyInput(const Events::Key &key, const Events::EventType &type)
Callback that&#39;s triggered when a key is pressed or released.
Definition: saveload.cpp:111
Generic Aurora engines (debug) console.
SaveLoadMenu(Module &module, ::Engines::Console *console, uint8 type=kSaveLoadMenuTypeLoad, bool frontBackground=false)
Definition: saveload.cpp:46
A KotOR GUI.
A widget in a GUI.
Definition: widget.h:40
void tryLoadGame(const Common::UString &dir)
Definition: saveload.cpp:166
Common::UString getBaseNameFromDirectory(const Common::UString &dir) const
Definition: saveload.cpp:186
EventType
Custom event types.
Definition: types.h:45
Key
Definition: types.h:78
The context needed to run a Star Wars: Knights of the Old Republic module.
A KotOR GUI.
Definition: gui.h:57
Common::UString getNewSaveDirectory() const
Definition: saveload.cpp:182