_a | Graphics::Aurora::GUIQuad | private |
_additiveBlending | Graphics::Aurora::GUIQuad | private |
_angle | Graphics::Aurora::GUIQuad | private |
_b | Graphics::Aurora::GUIQuad | private |
_clickable | Graphics::Renderable | protected |
_distance | Graphics::Renderable | protected |
_g | Graphics::Aurora::GUIQuad | private |
_id | Graphics::Renderable | protected |
_queueExists | Graphics::Renderable | protected |
_queueVisible | Graphics::Renderable | protected |
_r | Graphics::Aurora::GUIQuad | private |
_scissor | Graphics::Aurora::GUIQuad | private |
_scissorHeight | Graphics::Aurora::GUIQuad | private |
_scissorWidth | Graphics::Aurora::GUIQuad | private |
_scissorX | Graphics::Aurora::GUIQuad | private |
_scissorY | Graphics::Aurora::GUIQuad | private |
_tag | Graphics::Renderable | protected |
_texture | Graphics::Aurora::GUIQuad | private |
_tX1 | Graphics::Aurora::GUIQuad | private |
_tX2 | Graphics::Aurora::GUIQuad | private |
_tY1 | Graphics::Aurora::GUIQuad | private |
_tY2 | Graphics::Aurora::GUIQuad | private |
_x1 | Graphics::Aurora::GUIQuad | private |
_x2 | Graphics::Aurora::GUIQuad | private |
_xor | Graphics::Aurora::GUIQuad | private |
_y1 | Graphics::Aurora::GUIQuad | private |
_y2 | Graphics::Aurora::GUIQuad | private |
addToQueue(QueueType queue) | Graphics::Queueable | protected |
advanceTime(float dt) | Graphics::Renderable | virtual |
calculateDistance() | Graphics::Aurora::GUIQuad | virtual |
getColor(float &r, float &g, float &b, float &a) const | Graphics::Aurora::GUIQuad | |
getDistance() const | Graphics::Renderable | |
getHeight() const | Graphics::Aurora::GUIQuad | |
getID() const | Graphics::Renderable | |
getPosition(float &x, float &y, float &z) const | Graphics::Aurora::GUIQuad | |
getTag() const | Graphics::Renderable | |
getWidth() const | Graphics::Aurora::GUIQuad | |
GUIElement(GUIElementType type) | Graphics::GUIElement | inline |
GUIElementType enum name | Graphics::GUIElement | |
GUIQuad(const Common::UString &texture, float x1, float y1, float x2, float y2, float tX1=0.0f, float tY1=0.0f, float tX2=1.0f, float tY2=1.0f) | Graphics::Aurora::GUIQuad | |
GUIQuad(Graphics::GUIElement::GUIElementType type, const Common::UString &texture, float x1, float y1, float x2, float y2, float tX1=0.0f, float tY1=0.0f, float tX2=1.0f, float tY2=1.0f) | Graphics::Aurora::GUIQuad | |
GUIQuad(TextureHandle texture, float x1, float y1, float x2, float y2, float tX1=0.0f, float tY1=0.0f, float tX2=1.0f, float tY2=1.0f) | Graphics::Aurora::GUIQuad | |
hide() | Graphics::Renderable | virtual |
isClickable() const | Graphics::Renderable | |
isIn(float x, float y) const | Graphics::Aurora::GUIQuad | virtual |
Graphics::GUIElement::isIn(float x, float y, float z) const | Graphics::Renderable | virtual |
Graphics::GUIElement::isIn(float x1, float y1, float z1, float x2, float y2, float z2) const | Graphics::Renderable | virtual |
isInQueue(QueueType queue) const | Graphics::Queueable | inlineprotected |
isVisible() const | Graphics::Renderable | |
kGUIElementBack enum value | Graphics::GUIElement | |
kGUIElementConsole enum value | Graphics::GUIElement | |
kGUIElementFront enum value | Graphics::GUIElement | |
lockFrame() | Graphics::Renderable | protected |
lockFrameIfVisible() | Graphics::Renderable | protected |
lockQueue(QueueType queue) | Graphics::Queueable | protected |
operator<(const Queueable &q) const | Graphics::Renderable | virtual |
Queueable() | Graphics::Queueable | |
queueRender(const glm::mat4 &parentTransform) | Graphics::Renderable | inlinevirtual |
removeFromQueue(QueueType queue) | Graphics::Queueable | protected |
render(RenderPass pass) | Graphics::Aurora::GUIQuad | virtual |
Renderable(RenderableType type) | Graphics::Renderable | |
renderImmediate(const glm::mat4 &parentTransform) | Graphics::Renderable | inlinevirtual |
resort() | Graphics::Renderable | protected |
setClickable(bool clickable) | Graphics::Renderable | |
setColor(float r, float g, float b, float a) | Graphics::Aurora::GUIQuad | |
setHeight(float h) | Graphics::Aurora::GUIQuad | |
setPosition(float x, float y, float z=-FLT_MAX) | Graphics::Aurora::GUIQuad | |
setRotation(float angle) | Graphics::Aurora::GUIQuad | |
setScissor(int x, int y, int width, int height) | Graphics::Aurora::GUIQuad | |
setScissor(bool enabled) | Graphics::Aurora::GUIQuad | |
setTag(const Common::UString &tag) | Graphics::Renderable | |
setTexture(const Common::UString &texture) | Graphics::Aurora::GUIQuad | |
setTexture(TextureHandle texture) | Graphics::Aurora::GUIQuad | |
setWidth(float w) | Graphics::Aurora::GUIQuad | |
setXOR(bool enabled) | Graphics::Aurora::GUIQuad | |
show() | Graphics::Renderable | virtual |
sortQueue(QueueType queue) | Graphics::Queueable | protected |
unlockFrame() | Graphics::Renderable | protected |
unlockFrameIfVisible() | Graphics::Renderable | protected |
unlockQueue(QueueType queue) | Graphics::Queueable | protected |
~GUIElement() | Graphics::GUIElement | inline |
~GUIQuad() | Graphics::Aurora::GUIQuad | |
~Queueable() | Graphics::Queueable | virtual |
~Renderable() | Graphics::Renderable | |