xoreos  0.0.5
Graphics::Aurora::GUIQuad Member List

This is the complete list of members for Graphics::Aurora::GUIQuad, including all inherited members.

_aGraphics::Aurora::GUIQuadprivate
_additiveBlendingGraphics::Aurora::GUIQuadprivate
_angleGraphics::Aurora::GUIQuadprivate
_bGraphics::Aurora::GUIQuadprivate
_clickableGraphics::Renderableprotected
_distanceGraphics::Renderableprotected
_gGraphics::Aurora::GUIQuadprivate
_idGraphics::Renderableprotected
_queueExistsGraphics::Renderableprotected
_queueVisibleGraphics::Renderableprotected
_rGraphics::Aurora::GUIQuadprivate
_scissorGraphics::Aurora::GUIQuadprivate
_scissorHeightGraphics::Aurora::GUIQuadprivate
_scissorWidthGraphics::Aurora::GUIQuadprivate
_scissorXGraphics::Aurora::GUIQuadprivate
_scissorYGraphics::Aurora::GUIQuadprivate
_tagGraphics::Renderableprotected
_textureGraphics::Aurora::GUIQuadprivate
_tX1Graphics::Aurora::GUIQuadprivate
_tX2Graphics::Aurora::GUIQuadprivate
_tY1Graphics::Aurora::GUIQuadprivate
_tY2Graphics::Aurora::GUIQuadprivate
_x1Graphics::Aurora::GUIQuadprivate
_x2Graphics::Aurora::GUIQuadprivate
_xorGraphics::Aurora::GUIQuadprivate
_y1Graphics::Aurora::GUIQuadprivate
_y2Graphics::Aurora::GUIQuadprivate
addToQueue(QueueType queue)Graphics::Queueableprotected
advanceTime(float dt)Graphics::Renderablevirtual
calculateDistance()Graphics::Aurora::GUIQuadvirtual
getColor(float &r, float &g, float &b, float &a) constGraphics::Aurora::GUIQuad
getDistance() constGraphics::Renderable
getHeight() constGraphics::Aurora::GUIQuad
getID() constGraphics::Renderable
getPosition(float &x, float &y, float &z) constGraphics::Aurora::GUIQuad
getTag() constGraphics::Renderable
getWidth() constGraphics::Aurora::GUIQuad
GUIElement(GUIElementType type)Graphics::GUIElementinline
GUIElementType enum nameGraphics::GUIElement
GUIQuad(const Common::UString &texture, float x1, float y1, float x2, float y2, float tX1=0.0f, float tY1=0.0f, float tX2=1.0f, float tY2=1.0f)Graphics::Aurora::GUIQuad
GUIQuad(Graphics::GUIElement::GUIElementType type, const Common::UString &texture, float x1, float y1, float x2, float y2, float tX1=0.0f, float tY1=0.0f, float tX2=1.0f, float tY2=1.0f)Graphics::Aurora::GUIQuad
GUIQuad(TextureHandle texture, float x1, float y1, float x2, float y2, float tX1=0.0f, float tY1=0.0f, float tX2=1.0f, float tY2=1.0f)Graphics::Aurora::GUIQuad
hide()Graphics::Renderablevirtual
isClickable() constGraphics::Renderable
isIn(float x, float y) constGraphics::Aurora::GUIQuadvirtual
Graphics::GUIElement::isIn(float x, float y, float z) constGraphics::Renderablevirtual
Graphics::GUIElement::isIn(float x1, float y1, float z1, float x2, float y2, float z2) constGraphics::Renderablevirtual
isInQueue(QueueType queue) constGraphics::Queueableinlineprotected
isVisible() constGraphics::Renderable
kGUIElementBack enum valueGraphics::GUIElement
kGUIElementConsole enum valueGraphics::GUIElement
kGUIElementFront enum valueGraphics::GUIElement
lockFrame()Graphics::Renderableprotected
lockFrameIfVisible()Graphics::Renderableprotected
lockQueue(QueueType queue)Graphics::Queueableprotected
operator<(const Queueable &q) constGraphics::Renderablevirtual
Queueable()Graphics::Queueable
queueRender(const glm::mat4 &parentTransform)Graphics::Renderableinlinevirtual
removeFromQueue(QueueType queue)Graphics::Queueableprotected
render(RenderPass pass)Graphics::Aurora::GUIQuadvirtual
Renderable(RenderableType type)Graphics::Renderable
renderImmediate(const glm::mat4 &parentTransform)Graphics::Renderableinlinevirtual
resort()Graphics::Renderableprotected
setClickable(bool clickable)Graphics::Renderable
setColor(float r, float g, float b, float a)Graphics::Aurora::GUIQuad
setHeight(float h)Graphics::Aurora::GUIQuad
setPosition(float x, float y, float z=-FLT_MAX)Graphics::Aurora::GUIQuad
setRotation(float angle)Graphics::Aurora::GUIQuad
setScissor(int x, int y, int width, int height)Graphics::Aurora::GUIQuad
setScissor(bool enabled)Graphics::Aurora::GUIQuad
setTag(const Common::UString &tag)Graphics::Renderable
setTexture(const Common::UString &texture)Graphics::Aurora::GUIQuad
setTexture(TextureHandle texture)Graphics::Aurora::GUIQuad
setWidth(float w)Graphics::Aurora::GUIQuad
setXOR(bool enabled)Graphics::Aurora::GUIQuad
show()Graphics::Renderablevirtual
sortQueue(QueueType queue)Graphics::Queueableprotected
unlockFrame()Graphics::Renderableprotected
unlockFrameIfVisible()Graphics::Renderableprotected
unlockQueue(QueueType queue)Graphics::Queueableprotected
~GUIElement()Graphics::GUIElementinline
~GUIQuad()Graphics::Aurora::GUIQuad
~Queueable()Graphics::Queueablevirtual
~Renderable()Graphics::Renderable