xoreos
0.0.5
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Handling BioWare's BZFs (resource data files), used in the iOS version of Knights of the Old Republic. More...
#include <cassert>
#include "src/common/util.h"
#include "src/common/strutil.h"
#include "src/common/error.h"
#include "src/common/memreadstream.h"
#include "src/common/lzma.h"
#include "src/aurora/bzffile.h"
#include "src/aurora/keyfile.h"
Go to the source code of this file.
Namespaces | |
Aurora | |
Variables | |
static const uint32 | kBZFID = MKTAG('B', 'I', 'F', 'F') |
static const uint32 | kVersion1 = MKTAG('V', '1', ' ', ' ') |
Handling BioWare's BZFs (resource data files), used in the iOS version of Knights of the Old Republic.
Essentially, they are BIF files with LZMA-compressed data.
Definition in file bzffile.cpp.
Definition at line 39 of file bzffile.cpp.
Referenced by Aurora::BZFFile::load().
Definition at line 40 of file bzffile.cpp.
Referenced by Aurora::BZFFile::load().