xoreos
0.0.5
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The NWN ingame main menu. More...
#include <main.h>
Public Member Functions | |
IngameMainMenu (const Version &gameVersion, ::Engines::Console *console=0) | |
~IngameMainMenu () | |
Public Member Functions inherited from Engines::NWN::GUI | |
GUI (::Engines::Console *console=0) | |
~GUI () | |
Public Member Functions inherited from Engines::GUI | |
GUI (Console *console=0) | |
virtual void | show () |
Show the GUI. More... | |
virtual void | hide () |
Hide the GUI. More... | |
uint32 | run (uint32 startCode=kStartCodeNone) |
Run the GUI. More... | |
virtual void | abort () |
Abort the currently running GUI. More... | |
void | addEvent (const Events::Event &event) |
Add a single event for consideration into the GUI event queue. More... | |
uint32 | processEventQueue () |
Process the current event queue. More... | |
virtual Common::UString | getName () const |
Protected Member Functions | |
void | initWidget (Widget &widget) |
void | callbackActive (Widget &widget) |
Callback that's triggered when a widget was activated. More... | |
Protected Member Functions inherited from Engines::NWN::GUI | |
void | load (const Common::UString &resref) |
virtual void | fixWidgetType (const Common::UString &tag, WidgetType &type) |
WidgetFrame * | getFrame (const Common::UString &tag, bool vital=false) |
WidgetClose * | getClose (const Common::UString &tag, bool vital=false) |
WidgetCheckBox * | getCheckBox (const Common::UString &tag, bool vital=false) |
WidgetPanel * | getPanel (const Common::UString &tag, bool vital=false) |
WidgetLabel * | getLabel (const Common::UString &tag, bool vital=false) |
WidgetSlider * | getSlider (const Common::UString &tag, bool vital=false) |
WidgetEditBox * | getEditBox (const Common::UString &tag, bool vital=false) |
WidgetButton * | getButton (const Common::UString &tag, bool vital=false) |
WidgetListBox * | getListBox (const Common::UString &tag, bool vital=false) |
WidgetScrollbar * | getScrollbar (const Common::UString &tag, bool vital=false) |
Protected Member Functions inherited from Engines::GUI | |
void | addWidget (Widget *widget) |
Add a widget. More... | |
void | removeWidget (Widget *widget) |
Remove a widget. More... | |
void | clearWidgets () |
Clear all widgets. More... | |
bool | empty () |
Check if the gui is currently empty. More... | |
bool | hasWidget (const Common::UString &tag) const |
Does this specific widget exist within the GUI? More... | |
Widget * | getWidget (const Common::UString &tag, bool vital=false) |
Return a widget in the GUI. More... | |
const Widget * | getWidget (const Common::UString &tag, bool vital=false) const |
Return a widget in the GUI. More... | |
void | declareGroup (const std::list< Widget *> &group) |
Put these widgets together into a group. More... | |
void | removeFocus () |
Forcefully remove the focus from the current widget. More... | |
void | updateMouse () |
Force an update of the mouse position. More... | |
virtual void | mouseUp () |
The mouse state has changed. More... | |
virtual void | mouseDown () |
uint32 | sub (GUI &gui, uint32 startCode=kStartCodeNone, bool showSelf=true, bool hideSelf=true) |
Open up a sub GUI. More... | |
void | setPosition (float x, float y, float z) |
Set the GUI's position. More... | |
void | getPosition (float &x, float &y, float &z) const |
Get the GUI's position. More... | |
virtual void | callbackRun () |
Callback that's triggered periodically in the run() method. More... | |
virtual void | callbackTextInput (const Common::UString &text) |
Callback that's triggered when a text input is received. More... | |
virtual void | callbackKeyInput (const Events::Key &key, const Events::EventType &type) |
Callback that's triggered when a key is pressed or released. More... | |
void | addChild (GUI *gui) |
Add a child GUI object to this GUI. More... | |
void | removeChild (GUI *gui) |
Remove a child GUI object from this GUI. More... | |
Private Attributes | |
const Version * | _gameVersion |
Common::ScopedPtr< GUI > | _game |
Common::ScopedPtr< GUI > | _video |
Common::ScopedPtr< GUI > | _sound |
Common::ScopedPtr< GUI > | _controls |
Common::ScopedPtr< GUI > | _quitPrompt |
Additional Inherited Members | |
Static Public Attributes inherited from Engines::GUI | |
static const uint32 | kStartCodeNone = 0 |
static const uint32 | kReturnCodeNone = 0 |
static const uint32 | kReturnCodeAbort = 0xFFFFFFFF |
Protected Types inherited from Engines::NWN::GUI | |
enum | WidgetType { kWidgetTypeInvalid = - 1, kWidgetTypeFrame = 0, kWidgetTypeCloseButton = 1, kWidgetTypeCheckBox = 2, kWidgetTypePanel = 3, kWidgetTypeLabel = 5, kWidgetTypeSlider = 6, kWidgetTypeEditBox = 8, kWidgetTypeButton = 9, kWidgetTypeListBox = 100, kWidgetTypeScrollbar = 101 } |
Protected Attributes inherited from Engines::GUI | |
Console * | _console |
Widget * | _currentWidget |
The widget the mouse is currently on. More... | |
uint32 | _startCode |
The GUI's start code. More... | |
uint32 | _returnCode |
The GUI's return code. More... | |
GUI * | _sub |
The currently running sub GUI. More... | |
Engines::NWN::IngameMainMenu::IngameMainMenu | ( | const Version & | gameVersion, |
::Engines::Console * | console = 0 |
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Definition at line 48 of file main.cpp.
References Engines::GUI::_console, _controls, _game, _quitPrompt, _sound, _video, Engines::GUI::getWidget(), Engines::NWN::GUI::load(), Engines::Widget::setDisabled(), and TalkMan.
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protectedvirtual |
Callback that's triggered when a widget was activated.
Reimplemented from Engines::GUI.
Definition at line 90 of file main.cpp.
References _controls, _game, _quitPrompt, Engines::GUI::_returnCode, _sound, _video, Engines::Widget::getTag(), Engines::GUI::show(), and Engines::GUI::sub().
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protectedvirtual |
Reimplemented from Engines::NWN::GUI.
Definition at line 74 of file main.cpp.
References _gameVersion, Version::getProjectNameVersion(), Engines::Widget::getTag(), Engines::NWN::Version::getVersionString(), and TalkMan.
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private |
Definition at line 55 of file main.h.
Referenced by callbackActive(), and IngameMainMenu().
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private |
Definition at line 52 of file main.h.
Referenced by callbackActive(), and IngameMainMenu().
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private |
Definition at line 50 of file main.h.
Referenced by initWidget().
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private |
Definition at line 57 of file main.h.
Referenced by callbackActive(), and IngameMainMenu().
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private |
Definition at line 54 of file main.h.
Referenced by callbackActive(), and IngameMainMenu().
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private |
Definition at line 53 of file main.h.
Referenced by callbackActive(), and IngameMainMenu().