xoreos  0.0.5
Public Member Functions | Protected Member Functions | Private Attributes | List of all members
Engines::NWN::IngameMainMenu Class Reference

The NWN ingame main menu. More...

#include <main.h>

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Public Member Functions

 IngameMainMenu (const Version &gameVersion, ::Engines::Console *console=0)
 
 ~IngameMainMenu ()
 
- Public Member Functions inherited from Engines::NWN::GUI
 GUI (::Engines::Console *console=0)
 
 ~GUI ()
 
- Public Member Functions inherited from Engines::GUI
 GUI (Console *console=0)
 
virtual void show ()
 Show the GUI. More...
 
virtual void hide ()
 Hide the GUI. More...
 
uint32 run (uint32 startCode=kStartCodeNone)
 Run the GUI. More...
 
virtual void abort ()
 Abort the currently running GUI. More...
 
void addEvent (const Events::Event &event)
 Add a single event for consideration into the GUI event queue. More...
 
uint32 processEventQueue ()
 Process the current event queue. More...
 
virtual Common::UString getName () const
 

Protected Member Functions

void initWidget (Widget &widget)
 
void callbackActive (Widget &widget)
 Callback that's triggered when a widget was activated. More...
 
- Protected Member Functions inherited from Engines::NWN::GUI
void load (const Common::UString &resref)
 
virtual void fixWidgetType (const Common::UString &tag, WidgetType &type)
 
WidgetFramegetFrame (const Common::UString &tag, bool vital=false)
 
WidgetClosegetClose (const Common::UString &tag, bool vital=false)
 
WidgetCheckBoxgetCheckBox (const Common::UString &tag, bool vital=false)
 
WidgetPanelgetPanel (const Common::UString &tag, bool vital=false)
 
WidgetLabelgetLabel (const Common::UString &tag, bool vital=false)
 
WidgetSlidergetSlider (const Common::UString &tag, bool vital=false)
 
WidgetEditBoxgetEditBox (const Common::UString &tag, bool vital=false)
 
WidgetButtongetButton (const Common::UString &tag, bool vital=false)
 
WidgetListBoxgetListBox (const Common::UString &tag, bool vital=false)
 
WidgetScrollbargetScrollbar (const Common::UString &tag, bool vital=false)
 
- Protected Member Functions inherited from Engines::GUI
void addWidget (Widget *widget)
 Add a widget. More...
 
void removeWidget (Widget *widget)
 Remove a widget. More...
 
void clearWidgets ()
 Clear all widgets. More...
 
bool empty ()
 Check if the gui is currently empty. More...
 
bool hasWidget (const Common::UString &tag) const
 Does this specific widget exist within the GUI? More...
 
WidgetgetWidget (const Common::UString &tag, bool vital=false)
 Return a widget in the GUI. More...
 
const WidgetgetWidget (const Common::UString &tag, bool vital=false) const
 Return a widget in the GUI. More...
 
void declareGroup (const std::list< Widget *> &group)
 Put these widgets together into a group. More...
 
void removeFocus ()
 Forcefully remove the focus from the current widget. More...
 
void updateMouse ()
 Force an update of the mouse position. More...
 
virtual void mouseUp ()
 The mouse state has changed. More...
 
virtual void mouseDown ()
 
uint32 sub (GUI &gui, uint32 startCode=kStartCodeNone, bool showSelf=true, bool hideSelf=true)
 Open up a sub GUI. More...
 
void setPosition (float x, float y, float z)
 Set the GUI's position. More...
 
void getPosition (float &x, float &y, float &z) const
 Get the GUI's position. More...
 
virtual void callbackRun ()
 Callback that's triggered periodically in the run() method. More...
 
virtual void callbackTextInput (const Common::UString &text)
 Callback that's triggered when a text input is received. More...
 
virtual void callbackKeyInput (const Events::Key &key, const Events::EventType &type)
 Callback that's triggered when a key is pressed or released. More...
 
void addChild (GUI *gui)
 Add a child GUI object to this GUI. More...
 
void removeChild (GUI *gui)
 Remove a child GUI object from this GUI. More...
 

Private Attributes

const Version_gameVersion
 
Common::ScopedPtr< GUI_game
 
Common::ScopedPtr< GUI_video
 
Common::ScopedPtr< GUI_sound
 
Common::ScopedPtr< GUI_controls
 
Common::ScopedPtr< GUI_quitPrompt
 

Additional Inherited Members

- Static Public Attributes inherited from Engines::GUI
static const uint32 kStartCodeNone = 0
 
static const uint32 kReturnCodeNone = 0
 
static const uint32 kReturnCodeAbort = 0xFFFFFFFF
 
- Protected Types inherited from Engines::NWN::GUI
enum  WidgetType {
  kWidgetTypeInvalid = - 1, kWidgetTypeFrame = 0, kWidgetTypeCloseButton = 1, kWidgetTypeCheckBox = 2,
  kWidgetTypePanel = 3, kWidgetTypeLabel = 5, kWidgetTypeSlider = 6, kWidgetTypeEditBox = 8,
  kWidgetTypeButton = 9, kWidgetTypeListBox = 100, kWidgetTypeScrollbar = 101
}
 
- Protected Attributes inherited from Engines::GUI
Console_console
 
Widget_currentWidget
 The widget the mouse is currently on. More...
 
uint32 _startCode
 The GUI's start code. More...
 
uint32 _returnCode
 The GUI's return code. More...
 
GUI_sub
 The currently running sub GUI. More...
 

Detailed Description

The NWN ingame main menu.

Definition at line 39 of file main.h.

Constructor & Destructor Documentation

◆ IngameMainMenu()

Engines::NWN::IngameMainMenu::IngameMainMenu ( const Version gameVersion,
::Engines::Console console = 0 
)

Definition at line 48 of file main.cpp.

References Engines::GUI::_console, _controls, _game, _quitPrompt, _sound, _video, Engines::GUI::getWidget(), Engines::NWN::GUI::load(), Engines::Widget::setDisabled(), and TalkMan.

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◆ ~IngameMainMenu()

Engines::NWN::IngameMainMenu::~IngameMainMenu ( )

Definition at line 71 of file main.cpp.

Member Function Documentation

◆ callbackActive()

void Engines::NWN::IngameMainMenu::callbackActive ( Widget widget)
protectedvirtual

Callback that's triggered when a widget was activated.

Reimplemented from Engines::GUI.

Definition at line 90 of file main.cpp.

References _controls, _game, _quitPrompt, Engines::GUI::_returnCode, _sound, _video, Engines::Widget::getTag(), Engines::GUI::show(), and Engines::GUI::sub().

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◆ initWidget()

void Engines::NWN::IngameMainMenu::initWidget ( Widget widget)
protectedvirtual

Reimplemented from Engines::NWN::GUI.

Definition at line 74 of file main.cpp.

References _gameVersion, Version::getProjectNameVersion(), Engines::Widget::getTag(), Engines::NWN::Version::getVersionString(), and TalkMan.

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Member Data Documentation

◆ _controls

Common::ScopedPtr<GUI> Engines::NWN::IngameMainMenu::_controls
private

Definition at line 55 of file main.h.

Referenced by callbackActive(), and IngameMainMenu().

◆ _game

Common::ScopedPtr<GUI> Engines::NWN::IngameMainMenu::_game
private

Definition at line 52 of file main.h.

Referenced by callbackActive(), and IngameMainMenu().

◆ _gameVersion

const Version* Engines::NWN::IngameMainMenu::_gameVersion
private

Definition at line 50 of file main.h.

Referenced by initWidget().

◆ _quitPrompt

Common::ScopedPtr<GUI> Engines::NWN::IngameMainMenu::_quitPrompt
private

Definition at line 57 of file main.h.

Referenced by callbackActive(), and IngameMainMenu().

◆ _sound

Common::ScopedPtr<GUI> Engines::NWN::IngameMainMenu::_sound
private

Definition at line 54 of file main.h.

Referenced by callbackActive(), and IngameMainMenu().

◆ _video

Common::ScopedPtr<GUI> Engines::NWN::IngameMainMenu::_video
private

Definition at line 53 of file main.h.

Referenced by callbackActive(), and IngameMainMenu().


The documentation for this class was generated from the following files: