xoreos  0.0.5
newgamefog.h
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1 /* xoreos - A reimplementation of BioWare's Aurora engine
2  *
3  * xoreos is the legal property of its developers, whose names
4  * can be found in the AUTHORS file distributed with this source
5  * distribution.
6  *
7  * xoreos is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 3
10  * of the License, or (at your option) any later version.
11  *
12  * xoreos is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with xoreos. If not, see <http://www.gnu.org/licenses/>.
19  */
20 
25 #ifndef ENGINES_NWN_GUI_MAIN_NEWGAMEFOG_H
26 #define ENGINES_NWN_GUI_MAIN_NEWGAMEFOG_H
27 
28 #include <vector>
29 
30 #include "src/common/types.h"
31 #include "src/common/ptrvector.h"
32 
34 
35 namespace Engines {
36 
37 namespace NWN {
38 
39 class NewGameFogs {
40 public:
41  NewGameFogs(size_t count);
42  ~NewGameFogs();
43 
44  void show();
45  void hide();
46 
47 private:
49 };
50 
51 } // End of namespace NWN
52 
53 } // End of namespace Engines
54 
55 #endif // ENGINES_NWN_GUI_MAIN_NEWGAMEFOG_H
Basic Aurora graphics types.
Low-level type definitions to handle fixed width types portably.
A vector storing pointer to objects, with automatic deletion.
Common::PtrVector< Graphics::Aurora::Model > _fogs
Definition: newgamefog.h:48