xoreos
0.0.5
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Treat Nintendo NSBTX files, which contain multiple textures as an archive of intermediate textures. More...
#include <vector>
#include "src/common/types.h"
#include "src/common/scopedptr.h"
#include "src/common/ustring.h"
#include "src/aurora/types.h"
#include "src/aurora/archive.h"
#include "src/aurora/nitrofile.h"
Go to the source code of this file.
Classes | |
class | Aurora::NSBTXFile |
struct | Aurora::NSBTXFile::Texture |
struct | Aurora::NSBTXFile::Palette |
struct | Aurora::NSBTXFile::ReadContext |
Namespaces | |
Common | |
Aurora | |
Treat Nintendo NSBTX files, which contain multiple textures as an archive of intermediate textures.
Definition in file nsbtxfile.h.