xoreos
0.0.5
src
engines
nwn
gui
main
new.h
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/* xoreos - A reimplementation of BioWare's Aurora engine
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*
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* xoreos is the legal property of its developers, whose names
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* can be found in the AUTHORS file distributed with this source
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* distribution.
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*
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* xoreos is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 3
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* of the License, or (at your option) any later version.
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*
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* xoreos is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with xoreos. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef ENGINES_NWN_GUI_MAIN_NEW_H
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#define ENGINES_NWN_GUI_MAIN_NEW_H
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#include "
src/common/scopedptr.h
"
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#include "
src/engines/nwn/gui/gui.h
"
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namespace
Engines
{
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namespace
NWN {
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class
Module;
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class
NewMenu
:
public
GUI
{
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public
:
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NewMenu
(
Module
&module,
GUI
&charType, ::
Engines::Console
*console = 0);
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~NewMenu
();
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protected
:
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void
callbackActive
(
Widget
&widget);
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private
:
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Module
*
_module
;
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bool
_hasXP
;
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GUI
*
_charType
;
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Common::ScopedPtr<GUI>
_modules
;
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void
loadModule
(
const
Common::UString
&module);
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};
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}
// End of namespace NWN
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}
// End of namespace Engines
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#endif // ENGINES_NWN_GUI_MAIN_NEW_H
Engines::NWN::NewMenu::_hasXP
bool _hasXP
Definition:
new.h:50
Engines::NWN::NewMenu::callbackActive
void callbackActive(Widget &widget)
Callback that's triggered when a widget was activated.
Definition:
new.cpp:55
Common::UString
A class holding an UTF-8 string.
Definition:
ustring.h:48
Engines::NWN::NewMenu::loadModule
void loadModule(const Common::UString &module)
Definition:
new.cpp:97
scopedptr.h
A simple scoped smart pointer template.
Engines::NWN::NewMenu::NewMenu
NewMenu(Module &module, GUI &charType, ::Engines::Console *console=0)
Definition:
new.cpp:36
Engines::NWN::NewMenu::~NewMenu
~NewMenu()
Definition:
new.cpp:52
Engines::NWN::NewMenu
The NWN new game menu.
Definition:
new.h:39
Engines::NWN::GUI
A NWN GUI.
Definition:
gui.h:54
Engines::NWN::NewMenu::_charType
GUI * _charType
Definition:
new.h:52
Engines
Definition:
console.cpp:69
Common::ScopedPtr
A scoped plain pointer, allowing pointer-y access and normal deletion.
Definition:
scopedptr.h:120
Engines::NWN::NewMenu::_module
Module * _module
Definition:
new.h:48
Engines::Widget
A widget in a GUI.
Definition:
widget.h:40
Engines::NWN::NewMenu::_modules
Common::ScopedPtr< GUI > _modules
Definition:
new.h:54
Engines::NWN::Module
Definition:
module.h:63
gui.h
A NWN GUI.
Engines::Console
Definition:
console.h:190
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