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xoreos
0.0.5
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#include <nwn.h>


Public Member Functions | |
| NWNEngine () | |
| ~NWNEngine () | |
| bool | detectLanguages (Aurora::GameID game, const Common::UString &target, Aurora::Platform platform, std::vector< Aurora::Language > &languages) const |
| Detect which languages this game instance supports. More... | |
| bool | getLanguage (Aurora::Language &language) const |
| Return the game's current language. More... | |
| bool | changeLanguage () |
| Change the game's current language. More... | |
| Game & | getGame () |
| Return the context running the actual game. More... | |
Public Member Functions inherited from Engines::Engine | |
| Engine () | |
| virtual | ~Engine () |
| virtual bool | detectLanguages (Aurora::GameID game, const Common::UString &target, Aurora::Platform platform, std::vector< Aurora::Language > &languagesText, std::vector< Aurora::Language > &languagesVoice) const |
| Detect which languages this game instance supports. More... | |
| bool | detectLanguages (std::vector< Aurora::Language > &languages) const |
| bool | detectLanguages (std::vector< Aurora::Language > &languagesText, std::vector< Aurora::Language > &languagesVoice) const |
| virtual bool | getLanguage (Aurora::Language &languageText, Aurora::Language &languageVoice) const |
| Return the game's current language. More... | |
| void | start (Aurora::GameID game, const Common::UString &target, Aurora::Platform platform) |
| void | showFPS () |
| Evaluate the FPS display setting and show/hide the FPS display. More... | |
Protected Member Functions | |
| void | run () |
| Run the game. More... | |
Protected Member Functions inherited from Engines::Engine | |
| bool | evaluateLanguage (bool find, Aurora::Language &language) const |
| bool | evaluateLanguage (bool find, Aurora::Language &languageVoice, Aurora::Language &languageText) const |
Private Member Functions | |
| void | init () |
| void | detectVersion () |
| void | initConfig () |
| void | declareLanguages () |
| void | initResources (LoadProgress &progress) |
| void | declareBogusTextures () |
| void | initCursors () |
| void | initGameConfig () |
| void | deinit () |
| void | checkConfig () |
| void | playIntroVideos () |
Private Attributes | |
| Common::ScopedPtr< Version > | _version |
| Aurora::Language | _language |
| bool | _hasXP1 |
| bool | _hasXP2 |
| bool | _hasXP3 |
| Common::ScopedPtr< Game > | _game |
Additional Inherited Members | |
Protected Attributes inherited from Engines::Engine | |
| Aurora::GameID | _game |
| Aurora::Platform | _platform |
| Common::UString | _target |
| Common::ScopedPtr< Console > | _console |
| Common::ScopedPtr< Graphics::Aurora::FPS > | _fps |
| Engines::NWN::NWNEngine::NWNEngine | ( | ) |
Definition at line 60 of file nwn.cpp.
References Engines::Engine::_console.
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virtual |
Change the game's current language.
Reimplemented from Engines::Engine.
Definition at line 102 of file nwn.cpp.
References _language, and Engines::Engine::evaluateLanguage().

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private |
Definition at line 456 of file nwn.cpp.
References Engines::checkConfigInt().
Referenced by init().


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private |
Definition at line 287 of file nwn.cpp.
References ARRAYSIZE, and TextureMan.
Referenced by initResources().

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private |
Definition at line 196 of file nwn.cpp.
References ARRAYSIZE, Common::kEncodingCP1250, Common::kEncodingCP1252, Common::kEncodingCP932, Common::kEncodingCP936, Common::kEncodingCP949, Common::kEncodingCP950, Aurora::kLanguageChineseSimplified, Aurora::kLanguageChineseTraditional, Aurora::kLanguageEnglish, Aurora::kLanguageFrench, Aurora::kLanguageGerman, Aurora::kLanguageItalian, Aurora::kLanguageJapanese, Aurora::kLanguageKorean, Aurora::kLanguagePolish, Aurora::kLanguageSpanish, and LangMan.
Referenced by init().

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private |
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virtual |
Detect which languages this game instance supports.
Reimplemented from Engines::Engine.
Definition at line 69 of file nwn.cpp.
References Common::FileList::addDirectory(), Common::UString::empty(), Common::FileList::findFirst(), Aurora::TalkTable_TLK::getLanguageID(), Aurora::kLanguageInvalid, and LangMan.

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private |
Definition at line 176 of file nwn.cpp.
References Engines::Engine::_platform, Engines::Engine::_target, _version, status(), and warning().
Referenced by init().


| Game & Engines::NWN::NWNEngine::getGame | ( | ) |
Return the context running the actual game.
Definition at line 110 of file nwn.cpp.
References _game.
Referenced by Engines::NWN::Console::cmdExitModule(), Engines::NWN::Console::cmdGotoArea(), Engines::NWN::Console::cmdListAreas(), Engines::NWN::Console::cmdLoadCampaign(), Engines::NWN::Console::cmdLoadModule(), Engines::NWN::Console::cmdPlayMusic(), Engines::NWN::Console::cmdStopMusic(), and Engines::NWN::Console::updateAreas().

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virtual |
Return the game's current language.
Reimplemented from Engines::Engine.
Definition at line 97 of file nwn.cpp.
References _language.
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private |
Definition at line 136 of file nwn.cpp.
References _language, checkConfig(), declareLanguages(), detectVersion(), Engines::Engine::evaluateLanguage(), EventMan, initConfig(), initCursors(), initGameConfig(), initResources(), LangMan, status(), Engines::LoadProgress::step(), and warning().
Referenced by run().


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private |
Definition at line 423 of file nwn.cpp.
References ConfigMan, and Common::kConfigRealmDefault.
Referenced by init().

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private |
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private |
Definition at line 434 of file nwn.cpp.
References _hasXP1, _hasXP2, _hasXP3, Engines::Engine::_target, ConfigMan, Common::FilePath::findSubDirectory(), Common::kConfigRealmGameTemp, and TokenMan.
Referenced by init().


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private |
Definition at line 213 of file nwn.cpp.
References _hasXP1, _hasXP2, _hasXP3, Engines::Engine::_target, declareBogusTextures(), EventMan, FontMan, Engines::indexMandatoryArchive(), Engines::indexMandatoryDirectory(), Engines::indexOptionalArchive(), Engines::indexOptionalDirectory(), Aurora::kFileTypeDDS, Graphics::Aurora::kFontFormatTexture, Engines::registerModelLoader(), ResMan, Engines::LoadProgress::step(), and TalkMan.
Referenced by init().


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private |
Definition at line 471 of file nwn.cpp.
References Engines::playVideo().
Referenced by run().


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protectedvirtual |
Run the game.
Implements Engines::Engine.
Definition at line 116 of file nwn.cpp.
References Engines::Engine::_console, _game, _version, CursorMan, deinit(), EventMan, init(), and playIntroVideos().

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private |
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private |
Definition at line 70 of file nwn.h.
Referenced by initGameConfig(), and initResources().
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Definition at line 71 of file nwn.h.
Referenced by initGameConfig(), and initResources().
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private |
Definition at line 72 of file nwn.h.
Referenced by initGameConfig(), and initResources().
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Definition at line 68 of file nwn.h.
Referenced by changeLanguage(), getLanguage(), and init().
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private |
Definition at line 66 of file nwn.h.
Referenced by deinit(), detectVersion(), and run().
1.8.14