xoreos  0.0.5
Graphics::Shader::ShaderSurface Member List

This is the complete list of members for Graphics::Shader::ShaderSurface, including all inherited members.

_flagsGraphics::Shader::ShaderSurfaceprivate
_nameGraphics::Shader::ShaderSurfaceprivate
_objectModelviewIndexGraphics::Shader::ShaderSurfaceprivate
_textureViewIndexGraphics::Shader::ShaderSurfaceprivate
_uboArrayGraphics::Shader::ShaderSurfaceprivate
_usageCountGraphics::Shader::ShaderSurfaceprivate
_variableDataGraphics::Shader::ShaderSurfaceprivate
_vertShaderGraphics::Shader::ShaderSurfaceprivate
addUBO(uint32 index, GLuint glid)Graphics::Shader::ShaderSurface
bindGLState()Graphics::Shader::ShaderSurface
bindObjectModelview(Shader::ShaderProgram *program, const glm::mat4 *t)Graphics::Shader::ShaderSurface
bindProgram(Shader::ShaderProgram *program)Graphics::Shader::ShaderSurface
bindProgram(Shader::ShaderProgram *program, const glm::mat4 *t)Graphics::Shader::ShaderSurface
bindTextureView(Shader::ShaderProgram *program, const glm::mat4 *t)Graphics::Shader::ShaderSurface
delSurfaceVar(uint32 index)Graphics::Shader::ShaderSurfaceprivate
genSurfaceVar(uint32 index)Graphics::Shader::ShaderSurfaceprivate
getFlags() constGraphics::Shader::ShaderSurface
getName() constGraphics::Shader::ShaderSurface
getVariableCount() constGraphics::Shader::ShaderSurface
getVariableData(uint32 index) constGraphics::Shader::ShaderSurface
getVariableData(const Common::UString &name) constGraphics::Shader::ShaderSurface
getVariableFlags(uint32 index) constGraphics::Shader::ShaderSurface
getVariableName(uint32 index) constGraphics::Shader::ShaderSurface
getVariableType(uint32 index) constGraphics::Shader::ShaderSurface
getVertexShader() constGraphics::Shader::ShaderSurface
isVariableOwned(uint32 index) constGraphics::Shader::ShaderSurface
isVariableOwned(const Common::UString &name) constGraphics::Shader::ShaderSurface
restoreGLState()Graphics::Shader::ShaderSurface
setFlags(uint32 flags)Graphics::Shader::ShaderSurface
setVariableExternal(uint32 index, void *loc)Graphics::Shader::ShaderSurface
setVariableExternal(const Common::UString &name, void *loc)Graphics::Shader::ShaderSurface
setVariableInternal(uint32 index)Graphics::Shader::ShaderSurface
setVariableInternal(const Common::UString &name)Graphics::Shader::ShaderSurface
ShaderSurface(Shader::ShaderObject *vertShader, const Common::UString &name="unnamed")Graphics::Shader::ShaderSurface
unbindGLState()Graphics::Shader::ShaderSurface
useCount() constGraphics::Shader::ShaderSurface
useDecrement()Graphics::Shader::ShaderSurface
useIncrement()Graphics::Shader::ShaderSurface
~ShaderSurface()Graphics::Shader::ShaderSurface