|
xoreos
0.0.5
|
The context holding a Dragon Age: Origins area. More...
#include <vector>#include <list>#include <map>#include "src/common/ptrlist.h"#include "src/common/ptrvector.h"#include "src/common/ustring.h"#include "src/common/mutex.h"#include "src/aurora/types.h"#include "src/aurora/locstring.h"#include "src/events/types.h"#include "src/events/notifyable.h"#include "src/engines/aurora/resources.h"#include "src/engines/dragonage/object.h"

Go to the source code of this file.
Classes | |
| class | Engines::DragonAge::Area |
| An area in Dragon Age: Origins, holding all objects and rooms within, as well as general area properties like the current background music and ambient sounds. More... | |
Namespaces | |
| Engines | |
| Engines::DragonAge | |
The context holding a Dragon Age: Origins area.
Definition in file area.h.
1.8.14