xoreos
0.0.5
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Decoding Microsoft's Windows Media Audio. More...
#include <cassert>
#include <cstring>
#include <vector>
#include "src/common/util.h"
#include "src/common/debug.h"
#include "src/common/error.h"
#include "src/common/maths.h"
#include "src/common/sinewindows.h"
#include "src/common/memreadstream.h"
#include "src/common/mdct.h"
#include "src/common/bitstream.h"
#include "src/common/huffman.h"
#include "src/common/types.h"
#include "src/common/scopedptr.h"
#include "src/common/ptrvector.h"
#include "src/sound/audiostream.h"
#include "src/sound/decoders/util.h"
#include "src/sound/decoders/pcm.h"
#include "src/sound/decoders/wma.h"
#include "src/sound/decoders/wmadata.h"
Go to the source code of this file.
Classes | |
class | Sound::WMACodec |
Namespaces | |
Sound | |
Functions | |
static void | Sound::butterflyFloats (float *v1, float *v2, int len) |
static void | Sound::vectorFMulAdd (float *dst, const float *src0, const float *src1, const float *src2, int len) |
static void | Sound::vectorFMulReverse (float *dst, const float *src0, const float *src1, int len) |
PacketizedAudioStream * | Sound::makeWMAStream (int version, uint32 sampleRate, uint8 channels, uint32 bitRate, uint32 blockAlign, Common::SeekableReadStream &extraData) |
Create a PacketizedAudioStream that decodes WMA sound. More... | |
Variables | |
static const float | Sound::powTab [] |
Decoding Microsoft's Windows Media Audio.
Definition in file wma.cpp.