xoreos  0.0.5
util.h
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1 /* xoreos - A reimplementation of BioWare's Aurora engine
2  *
3  * xoreos is the legal property of its developers, whose names
4  * can be found in the AUTHORS file distributed with this source
5  * distribution.
6  *
7  * xoreos is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 3
10  * of the License, or (at your option) any later version.
11  *
12  * xoreos is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with xoreos. If not, see <http://www.gnu.org/licenses/>.
19  */
20 
25 #ifndef SOUND_DECODERS_UTIL_H
26 #define SOUND_DECODERS_UTIL_H
27 
28 #include "src/common/types.h"
29 #include "src/common/util.h"
30 
31 namespace Sound {
32 
33 // Convert one float sample into a int16 sample
34 static inline int16 floatToInt16(float src) {
35  return (int16) CLIP<int>((int) floor(src + 0.5), -32768, 32767);
36 }
37 
38 // Convert planar float samples into interleaved int16 samples
39 static inline void floatToInt16Interleave(int16 *dst, const float **src,
40  uint32 length, uint8 channels) {
41  if (channels == 2) {
42  for (uint32 i = 0; i < length; i++) {
43  dst[2 * i ] = floatToInt16(src[0][i]);
44  dst[2 * i + 1] = floatToInt16(src[1][i]);
45  }
46  } else {
47  for (uint8 c = 0; c < channels; c++)
48  for (uint32 i = 0, j = c; i < length; i++, j += channels)
49  dst[j] = floatToInt16(src[c][i]);
50  }
51 }
52 
53 } // End of namespace Sound
54 
55 #endif // SOUND_DECODERS_UTIL_H
uint8_t uint8
Definition: types.h:200
static int16 floatToInt16(float src)
Definition: util.h:34
int16_t int16
Definition: types.h:201
Definition: game.h:37
Utility templates and functions.
Low-level type definitions to handle fixed width types portably.
uint32_t uint32
Definition: types.h:204
static void floatToInt16Interleave(int16 *dst, const float **src, uint32 length, uint8 channels)
Definition: util.h:39