xoreos
0.0.5
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A model state. More...
#include <model.h>
Public Attributes | |
Common::UString | name |
The state's name. More... | |
NodeList | nodeList |
The nodes within the state. More... | |
NodeMap | nodeMap |
The nodes within the state, indexed by name. More... | |
NodeList | rootNodes |
The nodes in the state without a parent. More... | |
Common::UString Graphics::Aurora::Model::State::name |
The state's name.
Definition at line 204 of file model.h.
Referenced by Graphics::Aurora::Model_Witcher::addState(), Graphics::Aurora::Model_KotOR::addState(), Graphics::Aurora::Model_NWN2::addState(), Graphics::Aurora::Model_NWN::addState(), Graphics::Aurora::Model_DragonAge::addState(), Graphics::Aurora::Model_Jade::addState(), Graphics::Aurora::Model_Sonic::addState(), Graphics::Aurora::ModelNode_NWN_Binary::checkDuplicateNode(), Graphics::Aurora::Model::getState(), Graphics::Aurora::ModelNode_NWN_Binary::load(), Graphics::Aurora::ModelNode_NWN_ASCII::load(), Graphics::Aurora::Model_KotOR::readAnim(), Graphics::Aurora::Model_NWN::readAnimBinary(), and Graphics::Aurora::ModelNode_NWN_Binary::readMesh().
NodeList Graphics::Aurora::Model::State::nodeList |
The nodes within the state.
Definition at line 206 of file model.h.
Referenced by Graphics::Aurora::Model_Witcher::addState(), Graphics::Aurora::Model_KotOR::addState(), Graphics::Aurora::Model_NWN2::addState(), Graphics::Aurora::Model_NWN::addState(), Graphics::Aurora::Model_DragonAge::addState(), Graphics::Aurora::Model_Jade::addState(), Graphics::Aurora::Model_Sonic::addState(), Graphics::Aurora::Model::flushNodeBuffers(), Graphics::Aurora::Model::getNode(), and Graphics::Aurora::Model::getNodes().
NodeMap Graphics::Aurora::Model::State::nodeMap |
The nodes within the state, indexed by name.
Definition at line 207 of file model.h.
Referenced by Graphics::Aurora::Model_Witcher::addState(), Graphics::Aurora::Model_KotOR::addState(), Graphics::Aurora::Model_NWN2::addState(), Graphics::Aurora::Model_NWN::addState(), Graphics::Aurora::Model_DragonAge::addState(), Graphics::Aurora::Model_Jade::addState(), Graphics::Aurora::Model_Sonic::addState(), Graphics::Aurora::Model::getNode(), Graphics::Aurora::Model::hasNode(), and Graphics::Aurora::AnimationChannel::makeModelNodeMap().
NodeList Graphics::Aurora::Model::State::rootNodes |
The nodes in the state without a parent.
Definition at line 209 of file model.h.
Referenced by Graphics::Aurora::Model_Witcher::addState(), Graphics::Aurora::Model_NWN2::addState(), Graphics::Aurora::Model_KotOR::addState(), Graphics::Aurora::Model_NWN::addState(), Graphics::Aurora::Model_DragonAge::addState(), Graphics::Aurora::Model_Jade::addState(), Graphics::Aurora::Model_Sonic::addState(), Graphics::Aurora::Model::createBound(), Graphics::Aurora::Model::doDrawSkeleton(), Graphics::Aurora::Model::queueRender(), Graphics::Aurora::Model::render(), Engines::NWN::NewGameFog::renderImmediate(), and Graphics::Aurora::Model::renderImmediate().