xoreos
0.0.5
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The Witcher engine functions messing with objects. More...
#include "src/common/scopedptr.h"
#include "src/common/util.h"
#include "src/aurora/nwscript/functioncontext.h"
#include "src/engines/witcher/types.h"
#include "src/engines/witcher/game.h"
#include "src/engines/witcher/module.h"
#include "src/engines/witcher/objectcontainer.h"
#include "src/engines/witcher/object.h"
#include "src/engines/witcher/creature.h"
#include "src/engines/witcher/nwscript/functions.h"
Go to the source code of this file.
Namespaces | |
Engines | |
Engines::Witcher | |
Macros | |
#define | SQR(x) ((x) * (x)) |
The Witcher engine functions messing with objects.
Definition in file functions_object.cpp.
#define SQR | ( | x | ) | ((x) * (x)) |
Definition at line 169 of file functions_object.cpp.
Referenced by Engines::Witcher::Functions::getDistanceToObject().