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xoreos
0.0.5
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Files | |
| file | cbgt.cpp [code] |
| Compressed BackGround Tiles, a BioWare image format found in Sonic. | |
| file | cbgt.h [code] |
| Compressed BackGround Tiles, a BioWare image format found in Sonic. | |
| file | cubemapcombiner.cpp [code] |
| A class creating a cube map by combining six images. | |
| file | cubemapcombiner.h [code] |
| A class creating a cube map by combining six images. | |
| file | dds.cpp [code] |
| DDS texture (DirectDraw Surface or BioWare's own format) loading). | |
| file | dds.h [code] |
| DDS texture (DirectDraw Surface or BioWare's own format) loading). | |
| file | decoder.cpp [code] |
| Generic image decoder interface. | |
| file | decoder.h [code] |
| Generic image decoder interface. | |
| file | dumptga.cpp [code] |
| A simple TGA image dumper. | |
| file | dumptga.h [code] |
| A simple TGA image dumper. | |
| file | nbfs.cpp [code] |
| Nitro Basic File Screen, a simple raw Nintendo DS image. | |
| file | nbfs.h [code] |
| Nitro Basic File Screen, a simple raw Nintendo DS image. | |
| file | ncgr.cpp [code] |
| Nitro Character Graphic Resource, a Nintendo DS image format. | |
| file | ncgr.h [code] |
| Nitro Character Graphic Resource, a Nintendo DS image format. | |
| file | nclr.cpp [code] |
| Loading Nitro CoLoR palette files. | |
| file | nclr.h [code] |
| Loading Nitro CoLoR palette files. | |
| file | s3tc.cpp [code] |
| Manual S3TC DXTn decompression methods. | |
| file | s3tc.h [code] |
| Manual S3TC DXTn decompression methods. | |
| file | sbm.cpp [code] |
| Decoding SBM (font bitmap data). | |
| file | sbm.h [code] |
| Decoding SBM (font bitmap data). | |
| file | screenshot.cpp [code] |
| Screenshot writing. | |
| file | screenshot.h [code] |
| Screenshot writing. | |
| file | surface.cpp [code] |
| An image surface, in BGRA format. | |
| file | surface.h [code] |
| An image surface, in BGRA format. | |
| file | tga.cpp [code] |
| Decoding TGA (TarGa) images. | |
| file | tga.h [code] |
| Decoding TGA (TarGa) images. | |
| file | tpc.cpp [code] |
| TPC (BioWare's own texture format) loading. | |
| file | tpc.h [code] |
| TPC (BioWare's own texture format) loading. | |
| file | txb.cpp [code] |
| TXB (another one of BioWare's own texture formats) loading. | |
| file | txb.h [code] |
| TXB (another one of BioWare's own texture formats) loading. | |
| file | txi.cpp [code] |
| Texture information. | |
| file | txi.h [code] |
| Texture information. | |
| file | txitypes.cpp [code] |
| Texture information types. | |
| file | txitypes.h [code] |
| Texture information types. | |
| file | util.h [code] |
| Image related utility functions. | |
| file | winiconimage.cpp [code] |
| Decoding Windows icon and cursor files (.ICO and .CUR). | |
| file | winiconimage.h [code] |
| Decoding Windows icon and cursor files (.ICO and .CUR). | |
| file | xoreositex.cpp [code] |
| Our very own intermediate texture format. | |
| file | xoreositex.h [code] |
| Our very own intermediate texture format. | |
1.8.14