xoreos
0.0.5
|
Files | |
file | cbgt.cpp [code] |
Compressed BackGround Tiles, a BioWare image format found in Sonic. | |
file | cbgt.h [code] |
Compressed BackGround Tiles, a BioWare image format found in Sonic. | |
file | cubemapcombiner.cpp [code] |
A class creating a cube map by combining six images. | |
file | cubemapcombiner.h [code] |
A class creating a cube map by combining six images. | |
file | dds.cpp [code] |
DDS texture (DirectDraw Surface or BioWare's own format) loading). | |
file | dds.h [code] |
DDS texture (DirectDraw Surface or BioWare's own format) loading). | |
file | decoder.cpp [code] |
Generic image decoder interface. | |
file | decoder.h [code] |
Generic image decoder interface. | |
file | dumptga.cpp [code] |
A simple TGA image dumper. | |
file | dumptga.h [code] |
A simple TGA image dumper. | |
file | nbfs.cpp [code] |
Nitro Basic File Screen, a simple raw Nintendo DS image. | |
file | nbfs.h [code] |
Nitro Basic File Screen, a simple raw Nintendo DS image. | |
file | ncgr.cpp [code] |
Nitro Character Graphic Resource, a Nintendo DS image format. | |
file | ncgr.h [code] |
Nitro Character Graphic Resource, a Nintendo DS image format. | |
file | nclr.cpp [code] |
Loading Nitro CoLoR palette files. | |
file | nclr.h [code] |
Loading Nitro CoLoR palette files. | |
file | s3tc.cpp [code] |
Manual S3TC DXTn decompression methods. | |
file | s3tc.h [code] |
Manual S3TC DXTn decompression methods. | |
file | sbm.cpp [code] |
Decoding SBM (font bitmap data). | |
file | sbm.h [code] |
Decoding SBM (font bitmap data). | |
file | screenshot.cpp [code] |
Screenshot writing. | |
file | screenshot.h [code] |
Screenshot writing. | |
file | surface.cpp [code] |
An image surface, in BGRA format. | |
file | surface.h [code] |
An image surface, in BGRA format. | |
file | tga.cpp [code] |
Decoding TGA (TarGa) images. | |
file | tga.h [code] |
Decoding TGA (TarGa) images. | |
file | tpc.cpp [code] |
TPC (BioWare's own texture format) loading. | |
file | tpc.h [code] |
TPC (BioWare's own texture format) loading. | |
file | txb.cpp [code] |
TXB (another one of BioWare's own texture formats) loading. | |
file | txb.h [code] |
TXB (another one of BioWare's own texture formats) loading. | |
file | txi.cpp [code] |
Texture information. | |
file | txi.h [code] |
Texture information. | |
file | txitypes.cpp [code] |
Texture information types. | |
file | txitypes.h [code] |
Texture information types. | |
file | util.h [code] |
Image related utility functions. | |
file | winiconimage.cpp [code] |
Decoding Windows icon and cursor files (.ICO and .CUR). | |
file | winiconimage.h [code] |
Decoding Windows icon and cursor files (.ICO and .CUR). | |
file | xoreositex.cpp [code] |
Our very own intermediate texture format. | |
file | xoreositex.h [code] |
Our very own intermediate texture format. | |