xoreos
0.0.5
src
engines
jade
event.h
Go to the documentation of this file.
1
/* xoreos - A reimplementation of BioWare's Aurora engine
2
*
3
* xoreos is the legal property of its developers, whose names
4
* can be found in the AUTHORS file distributed with this source
5
* distribution.
6
*
7
* xoreos is free software; you can redistribute it and/or
8
* modify it under the terms of the GNU General Public License
9
* as published by the Free Software Foundation; either version 3
10
* of the License, or (at your option) any later version.
11
*
12
* xoreos is distributed in the hope that it will be useful,
13
* but WITHOUT ANY WARRANTY; without even the implied warranty of
14
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15
* GNU General Public License for more details.
16
*
17
* You should have received a copy of the GNU General Public License
18
* along with xoreos. If not, see <http://www.gnu.org/licenses/>.
19
*/
20
25
#ifndef ENGINES_JADE_EVENT_H
26
#define ENGINES_JADE_EVENT_H
27
28
#include "
src/common/types.h
"
29
30
#include "
src/aurora/nwscript/enginetype.h
"
31
32
#include "
src/engines/jade/types.h
"
33
34
namespace
Aurora
{
35
namespace
NWScript {
36
class
Object;
37
}
38
}
39
40
namespace
Engines
{
41
42
namespace
Jade {
43
44
class
Event
:
public
Aurora::NWScript::EngineType
{
45
public
:
46
Event
(
Script
script,
int32
eventNumber = 0);
47
~Event
();
48
49
Event
*
clone
()
const
;
50
51
Script
getScript
()
const
;
52
int32
getEventNumber
()
const
;
53
54
private
:
55
Script
_script
;
56
int32
_eventNumber
;
57
};
58
59
}
// End of namespace Jade
60
61
}
// End of namespace Engines
62
63
#endif // ENGINES_JADE_EVENT_H
Engines::Jade::Event::clone
Event * clone() const
Clone factory method.
Definition:
event.cpp:38
Engines::Jade::Event::_eventNumber
int32 _eventNumber
Definition:
event.h:56
Engines::Jade::Script
Script
Definition:
types.h:52
enginetype.h
An NWScript engine type.
Engines::Jade::Event::getEventNumber
int32 getEventNumber() const
Definition:
event.cpp:46
Aurora
Definition:
2dafile.cpp:51
types.h
Basic Jade Empire type definitions.
Aurora::NWScript::EngineType
Definition:
enginetype.h:32
Engines::Jade::Event::Event
Event(Script script, int32 eventNumber=0)
Definition:
event.cpp:31
types.h
Low-level type definitions to handle fixed width types portably.
Engines
Definition:
console.cpp:69
Engines::Jade::Event
Definition:
event.h:44
Engines::Jade::Event::_script
Script _script
Definition:
event.h:55
Engines::Jade::Event::getScript
Script getScript() const
Definition:
event.cpp:42
Engines::Jade::Event::~Event
~Event()
Definition:
event.cpp:35
int32
int32_t int32
Definition:
types.h:203
Generated on Sun Nov 18 2018 15:13:39 for xoreos by
1.8.14