25 #ifndef ENGINES_WITCHER_CONSOLE_H 26 #define ENGINES_WITCHER_CONSOLE_H 83 #endif // ENGINES_WITCHER_CONSOLE_H
void cmdStopMusic(const CommandLine &cl)
void cmdListMusic(const CommandLine &cl)
void cmdLoadModule(const CommandLine &cl)
void cmdPlayMusic(const CommandLine &cl)
std::vector< Common::UString > _music
All known music resources.
void cmdListAreas(const CommandLine &cl)
void cmdMove(const CommandLine &cl)
void cmdListModules(const CommandLine &cl)
Generic Aurora engines (debug) console.
Low-level type definitions to handle fixed width types portably.
std::vector< Common::UString > _campaigns
All known campaigns.
void cmdLoadCampaign(const CommandLine &cl)
void cmdGotoArea(const CommandLine &cl)
Console(WitcherEngine &engine)
std::vector< Common::UString > _areas
All known areas in the current module.
std::vector< Common::UString > _modules
All known modules.
void cmdListCampaigns(const CommandLine &cl)