34         GUI(console), _charGen(charGenMenu) {
    47     if (widget.
getTag() == 
"BTN_CANCEL") {
    52     if (widget.
getTag() == 
"BTN_BACK") {
 void load(const Common::UString &resref)
 
A label widget for Star Wars: Knights of the Old Republic and Jade Empire. 
 
The panel to customize a quick character. 
 
void setPosition(float x, float y, float z)
Set the GUI's position. 
 
CustomCharPanel(CharacterGenerationMenu *charGenMenu, Console *console=0)
 
CharacterGenerationMenu * _charGen
 
WidgetLabel * getLabel(const Common::UString &tag, bool vital=false)
 
virtual void callbackActive(Widget &widget)
Callback that's triggered when a widget was activated.