34 GUI(console), _charGen(charGenMenu) {
47 if (widget.
getTag() ==
"BTN_CANCEL") {
52 if (widget.
getTag() ==
"BTN_BACK") {
void load(const Common::UString &resref)
A label widget for Star Wars: Knights of the Old Republic and Jade Empire.
The panel to customize a quick character.
void setPosition(float x, float y, float z)
Set the GUI's position.
CustomCharPanel(CharacterGenerationMenu *charGenMenu, Console *console=0)
CharacterGenerationMenu * _charGen
WidgetLabel * getLabel(const Common::UString &tag, bool vital=false)
virtual void callbackActive(Widget &widget)
Callback that's triggered when a widget was activated.