25 #ifndef ENGINES_WITCHER_WAYPOINT_H 26 #define ENGINES_WITCHER_WAYPOINT_H 82 #endif // ENGINES_WITCHER_WAYPOINT_H bool enabledMapNote() const
Is this waypoint's map note currently enabled?
An object within a Witcher area.
Basic The Witcher type definitions.
Aurora::LocString _mapNote
The waypoint's map note text.
const Aurora::LocString & getMapNote() const
Return the waypoint's map note text.
bool _enabledMapNote
Is this waypoint's map note enabled?
bool _hasMapNote
Does this waypoint have a map note?
An object in a The Witcher area.
void refreshLocalized()
Refresh all localized strings.
Low-level type definitions to handle fixed width types portably.
void load(const Aurora::GFF3Struct &waypoint)
Load from a waypoint instance.
Basic type definitions to handle files used in BioWare's Aurora engine.
void loadProperties(const Aurora::GFF3Struct &gff)
Load general waypoint properties.
Waypoint(const Aurora::GFF3Struct &waypoint)
Load from a waypoint instance.
void enableMapNote(bool enabled)
Enable/Disable the waypoint's map note.
bool hasMapNote() const
Does this waypoint have a map note?