xoreos  0.0.5
Graphics::GraphicsManager Member List

This is the complete list of members for Graphics::GraphicsManager, including all inherited members.

_abandonListsGraphics::GraphicsManagerprivate
_abandonMutexGraphics::GraphicsManagerprivate
_abandonTexturesGraphics::GraphicsManagerprivate
_animationThreadGraphics::GraphicsManagerprivate
_clipFarGraphics::GraphicsManagerprivate
_clipNearGraphics::GraphicsManagerprivate
_cullFaceEnabledGraphics::GraphicsManagerprivate
_cullFaceModeGraphics::GraphicsManagerprivate
_cursorGraphics::GraphicsManagerprivate
_debugGLGraphics::GraphicsManagerprivate
_fpsCounterGraphics::GraphicsManagerprivate
_frameEndSignalGraphics::GraphicsManagerprivate
_frameLockGraphics::GraphicsManagerprivate
_fsaaGraphics::GraphicsManagerprivate
_guiHeightGraphics::GraphicsManagerprivate
_guiWidthGraphics::GraphicsManagerprivate
_hasAbandonedGraphics::GraphicsManagerprivate
_lastSampledGraphics::GraphicsManagerprivate
_modelviewGraphics::GraphicsManagerprivate
_modelviewInvGraphics::GraphicsManagerprivate
_multipleTextureCountGraphics::GraphicsManagerprivate
_needManualDeS3TCGraphics::GraphicsManagerprivate
_orthoGraphics::GraphicsManagerprivate
_orthoInvGraphics::GraphicsManagerprivate
_perspectiveGraphics::GraphicsManagerprivate
_perspectiveInvGraphics::GraphicsManagerprivate
_projectionGraphics::GraphicsManagerprivate
_projectionInvGraphics::GraphicsManagerprivate
_projectTypeGraphics::GraphicsManagerprivate
_readyGraphics::GraphicsManagerprivate
_renderableIDGraphics::GraphicsManagerprivate
_renderableIDMutexGraphics::GraphicsManagerprivate
_rendererExperimentalGraphics::GraphicsManagerprivate
_renderTypeGraphics::GraphicsManagerprivate
_scalingTypeGraphics::GraphicsManagerprivate
_supportMultipleTexturesGraphics::GraphicsManagerprivate
_takeScreenshotGraphics::GraphicsManagerprivate
_viewAngleGraphics::GraphicsManagerprivate
abandon(TextureID *ids, uint32 count)Graphics::GraphicsManager
abandon(ListID ids, uint32 count)Graphics::GraphicsManager
beginScene()Graphics::GraphicsManagerprivate
buildNewTextures()Graphics::GraphicsManagerprivate
checkGLExtensions()Graphics::GraphicsManagerprivate
cleanupAbandoned()Graphics::GraphicsManagerprivate
createRenderableID()Graphics::GraphicsManager
deinit()Graphics::GraphicsManager
destroy()Common::Singleton< GraphicsManager >inlinestatic
destroyContext()Graphics::GraphicsManagerprivate
destroyGLContainers()Graphics::GraphicsManagerprivate
endScene()Graphics::GraphicsManagerprivate
getCurrentFSAA() constGraphics::GraphicsManager
getFPS() constGraphics::GraphicsManager
getGUIObjectAt(float x, float y) constGraphics::GraphicsManagerprivate
getModelviewInverseMatrix() constGraphics::GraphicsManager
getModelviewMatrix() constGraphics::GraphicsManager
getModelviewMatrix()Graphics::GraphicsManager
getMultipleTextureCount() constGraphics::GraphicsManager
getObjectAt(float x, float y)Graphics::GraphicsManager
getProjectionInverseMatrix() constGraphics::GraphicsManager
getProjectionMatrix() constGraphics::GraphicsManager
getProjectionMatrix()Graphics::GraphicsManager
getWorldObjectAt(float x, float y) constGraphics::GraphicsManagerprivate
GraphicsManager()Graphics::GraphicsManager
init()Graphics::GraphicsManager
instance()Common::Singleton< GraphicsManager >inlinestatic
isGL3() constGraphics::GraphicsManager
isRendererExperimental() constGraphics::GraphicsManagerinline
kProjectTypeOrthogonal enum valueGraphics::GraphicsManagerprivate
kProjectTypePerspective enum valueGraphics::GraphicsManagerprivate
kScalingNone enum valueGraphics::GraphicsManager
kScalingWindowSize enum valueGraphics::GraphicsManager
lockFrame()Graphics::GraphicsManager
needManualDeS3TC() constGraphics::GraphicsManager
Notifyable()Events::Notifyableinline
notifyResized(int oldWidth, int oldHeight, int newWidth, int newHeight)Graphics::GraphicsManagerprivatevirtual
ortho(float left, float right, float bottom, float top, float zNear, float zFar)Graphics::GraphicsManagerprivate
pauseAnimations()Graphics::GraphicsManager
perspective(float fovy, float aspect, float zNear, float zFar)Graphics::GraphicsManagerprivate
playVideo()Graphics::GraphicsManagerprivate
project(float x, float y, float z, float &sX, float &sY, float &sZ)Graphics::GraphicsManager
ProjectType enum nameGraphics::GraphicsManagerprivate
ready() constGraphics::GraphicsManager
rebuildContext()Graphics::GraphicsManagerprivate
rebuildGLContainers()Graphics::GraphicsManagerprivate
recalculateObjectDistances()Graphics::GraphicsManager
registerAnimatedModel(Aurora::Model *model)Graphics::GraphicsManager
renderCursor()Graphics::GraphicsManagerprivate
renderCursorShader()Graphics::GraphicsManagerprivate
renderGUI(ScalingType scalingType, QueueType guiQueue, bool disableDepthMask)Graphics::GraphicsManagerprivate
renderGUIBack()Graphics::GraphicsManagerprivate
renderGUIBackShader()Graphics::GraphicsManagerprivate
renderGUIConsole()Graphics::GraphicsManagerprivate
renderGUIConsoleShader()Graphics::GraphicsManagerprivate
renderGUIFront()Graphics::GraphicsManagerprivate
renderGUIFrontShader()Graphics::GraphicsManagerprivate
renderGUIShader(ScalingType scalingType, QueueType guiQueue, bool disableDepthMask)Graphics::GraphicsManagerprivate
renderScene()Graphics::GraphicsManager
renderWorld()Graphics::GraphicsManagerprivate
renderWorldShader()Graphics::GraphicsManagerprivate
resumeAnimations()Graphics::GraphicsManager
ScalingType enum nameGraphics::GraphicsManager
setCullFace(bool enabled, GLenum mode=GL_BACK)Graphics::GraphicsManager
setCursor(Cursor *cursor=0)Graphics::GraphicsManager
setFSAA(int level)Graphics::GraphicsManager
setGUIScale(ScalingType scaling)Graphics::GraphicsManager
setGUISize(int guiWidth, int guiHeight)Graphics::GraphicsManager
setOrthogonal(float clipNear, float clipFar)Graphics::GraphicsManager
setPerspective(float viewAngle, float clipNear, float clipFar)Graphics::GraphicsManager
setupScene()Graphics::GraphicsManagerprivate
setupSDLGL()Graphics::GraphicsManagerprivate
Singleton()Common::Singleton< GraphicsManager >inlineprotected
SingletonBaseType typedefCommon::Singleton< GraphicsManager >protected
supportMultipleTextures() constGraphics::GraphicsManager
takeScreenshot()Graphics::GraphicsManager
unlockFrame()Graphics::GraphicsManager
unproject(float x, float y, float &x1, float &y1, float &z1, float &x2, float &y2, float &z2) constGraphics::GraphicsManager
unregisterAnimatedModel(Aurora::Model *model)Graphics::GraphicsManager
~GraphicsManager()Graphics::GraphicsManager
~Notifyable()Events::Notifyableinlinevirtual
~Singleton()Common::Singleton< GraphicsManager >inlineprotectedvirtual