_abandonLists | Graphics::GraphicsManager | private |
_abandonMutex | Graphics::GraphicsManager | private |
_abandonTextures | Graphics::GraphicsManager | private |
_animationThread | Graphics::GraphicsManager | private |
_clipFar | Graphics::GraphicsManager | private |
_clipNear | Graphics::GraphicsManager | private |
_cullFaceEnabled | Graphics::GraphicsManager | private |
_cullFaceMode | Graphics::GraphicsManager | private |
_cursor | Graphics::GraphicsManager | private |
_debugGL | Graphics::GraphicsManager | private |
_fpsCounter | Graphics::GraphicsManager | private |
_frameEndSignal | Graphics::GraphicsManager | private |
_frameLock | Graphics::GraphicsManager | private |
_fsaa | Graphics::GraphicsManager | private |
_guiHeight | Graphics::GraphicsManager | private |
_guiWidth | Graphics::GraphicsManager | private |
_hasAbandoned | Graphics::GraphicsManager | private |
_lastSampled | Graphics::GraphicsManager | private |
_modelview | Graphics::GraphicsManager | private |
_modelviewInv | Graphics::GraphicsManager | private |
_multipleTextureCount | Graphics::GraphicsManager | private |
_needManualDeS3TC | Graphics::GraphicsManager | private |
_ortho | Graphics::GraphicsManager | private |
_orthoInv | Graphics::GraphicsManager | private |
_perspective | Graphics::GraphicsManager | private |
_perspectiveInv | Graphics::GraphicsManager | private |
_projection | Graphics::GraphicsManager | private |
_projectionInv | Graphics::GraphicsManager | private |
_projectType | Graphics::GraphicsManager | private |
_ready | Graphics::GraphicsManager | private |
_renderableID | Graphics::GraphicsManager | private |
_renderableIDMutex | Graphics::GraphicsManager | private |
_rendererExperimental | Graphics::GraphicsManager | private |
_renderType | Graphics::GraphicsManager | private |
_scalingType | Graphics::GraphicsManager | private |
_supportMultipleTextures | Graphics::GraphicsManager | private |
_takeScreenshot | Graphics::GraphicsManager | private |
_viewAngle | Graphics::GraphicsManager | private |
abandon(TextureID *ids, uint32 count) | Graphics::GraphicsManager | |
abandon(ListID ids, uint32 count) | Graphics::GraphicsManager | |
beginScene() | Graphics::GraphicsManager | private |
buildNewTextures() | Graphics::GraphicsManager | private |
checkGLExtensions() | Graphics::GraphicsManager | private |
cleanupAbandoned() | Graphics::GraphicsManager | private |
createRenderableID() | Graphics::GraphicsManager | |
deinit() | Graphics::GraphicsManager | |
destroy() | Common::Singleton< GraphicsManager > | inlinestatic |
destroyContext() | Graphics::GraphicsManager | private |
destroyGLContainers() | Graphics::GraphicsManager | private |
endScene() | Graphics::GraphicsManager | private |
getCurrentFSAA() const | Graphics::GraphicsManager | |
getFPS() const | Graphics::GraphicsManager | |
getGUIObjectAt(float x, float y) const | Graphics::GraphicsManager | private |
getModelviewInverseMatrix() const | Graphics::GraphicsManager | |
getModelviewMatrix() const | Graphics::GraphicsManager | |
getModelviewMatrix() | Graphics::GraphicsManager | |
getMultipleTextureCount() const | Graphics::GraphicsManager | |
getObjectAt(float x, float y) | Graphics::GraphicsManager | |
getProjectionInverseMatrix() const | Graphics::GraphicsManager | |
getProjectionMatrix() const | Graphics::GraphicsManager | |
getProjectionMatrix() | Graphics::GraphicsManager | |
getWorldObjectAt(float x, float y) const | Graphics::GraphicsManager | private |
GraphicsManager() | Graphics::GraphicsManager | |
init() | Graphics::GraphicsManager | |
instance() | Common::Singleton< GraphicsManager > | inlinestatic |
isGL3() const | Graphics::GraphicsManager | |
isRendererExperimental() const | Graphics::GraphicsManager | inline |
kProjectTypeOrthogonal enum value | Graphics::GraphicsManager | private |
kProjectTypePerspective enum value | Graphics::GraphicsManager | private |
kScalingNone enum value | Graphics::GraphicsManager | |
kScalingWindowSize enum value | Graphics::GraphicsManager | |
lockFrame() | Graphics::GraphicsManager | |
needManualDeS3TC() const | Graphics::GraphicsManager | |
Notifyable() | Events::Notifyable | inline |
notifyResized(int oldWidth, int oldHeight, int newWidth, int newHeight) | Graphics::GraphicsManager | privatevirtual |
ortho(float left, float right, float bottom, float top, float zNear, float zFar) | Graphics::GraphicsManager | private |
pauseAnimations() | Graphics::GraphicsManager | |
perspective(float fovy, float aspect, float zNear, float zFar) | Graphics::GraphicsManager | private |
playVideo() | Graphics::GraphicsManager | private |
project(float x, float y, float z, float &sX, float &sY, float &sZ) | Graphics::GraphicsManager | |
ProjectType enum name | Graphics::GraphicsManager | private |
ready() const | Graphics::GraphicsManager | |
rebuildContext() | Graphics::GraphicsManager | private |
rebuildGLContainers() | Graphics::GraphicsManager | private |
recalculateObjectDistances() | Graphics::GraphicsManager | |
registerAnimatedModel(Aurora::Model *model) | Graphics::GraphicsManager | |
renderCursor() | Graphics::GraphicsManager | private |
renderCursorShader() | Graphics::GraphicsManager | private |
renderGUI(ScalingType scalingType, QueueType guiQueue, bool disableDepthMask) | Graphics::GraphicsManager | private |
renderGUIBack() | Graphics::GraphicsManager | private |
renderGUIBackShader() | Graphics::GraphicsManager | private |
renderGUIConsole() | Graphics::GraphicsManager | private |
renderGUIConsoleShader() | Graphics::GraphicsManager | private |
renderGUIFront() | Graphics::GraphicsManager | private |
renderGUIFrontShader() | Graphics::GraphicsManager | private |
renderGUIShader(ScalingType scalingType, QueueType guiQueue, bool disableDepthMask) | Graphics::GraphicsManager | private |
renderScene() | Graphics::GraphicsManager | |
renderWorld() | Graphics::GraphicsManager | private |
renderWorldShader() | Graphics::GraphicsManager | private |
resumeAnimations() | Graphics::GraphicsManager | |
ScalingType enum name | Graphics::GraphicsManager | |
setCullFace(bool enabled, GLenum mode=GL_BACK) | Graphics::GraphicsManager | |
setCursor(Cursor *cursor=0) | Graphics::GraphicsManager | |
setFSAA(int level) | Graphics::GraphicsManager | |
setGUIScale(ScalingType scaling) | Graphics::GraphicsManager | |
setGUISize(int guiWidth, int guiHeight) | Graphics::GraphicsManager | |
setOrthogonal(float clipNear, float clipFar) | Graphics::GraphicsManager | |
setPerspective(float viewAngle, float clipNear, float clipFar) | Graphics::GraphicsManager | |
setupScene() | Graphics::GraphicsManager | private |
setupSDLGL() | Graphics::GraphicsManager | private |
Singleton() | Common::Singleton< GraphicsManager > | inlineprotected |
SingletonBaseType typedef | Common::Singleton< GraphicsManager > | protected |
supportMultipleTextures() const | Graphics::GraphicsManager | |
takeScreenshot() | Graphics::GraphicsManager | |
unlockFrame() | Graphics::GraphicsManager | |
unproject(float x, float y, float &x1, float &y1, float &z1, float &x2, float &y2, float &z2) const | Graphics::GraphicsManager | |
unregisterAnimatedModel(Aurora::Model *model) | Graphics::GraphicsManager | |
~GraphicsManager() | Graphics::GraphicsManager | |
~Notifyable() | Events::Notifyable | inlinevirtual |
~Singleton() | Common::Singleton< GraphicsManager > | inlineprotectedvirtual |