| _abandonLists | Graphics::GraphicsManager | private |
| _abandonMutex | Graphics::GraphicsManager | private |
| _abandonTextures | Graphics::GraphicsManager | private |
| _animationThread | Graphics::GraphicsManager | private |
| _clipFar | Graphics::GraphicsManager | private |
| _clipNear | Graphics::GraphicsManager | private |
| _cullFaceEnabled | Graphics::GraphicsManager | private |
| _cullFaceMode | Graphics::GraphicsManager | private |
| _cursor | Graphics::GraphicsManager | private |
| _debugGL | Graphics::GraphicsManager | private |
| _fpsCounter | Graphics::GraphicsManager | private |
| _frameEndSignal | Graphics::GraphicsManager | private |
| _frameLock | Graphics::GraphicsManager | private |
| _fsaa | Graphics::GraphicsManager | private |
| _guiHeight | Graphics::GraphicsManager | private |
| _guiWidth | Graphics::GraphicsManager | private |
| _hasAbandoned | Graphics::GraphicsManager | private |
| _lastSampled | Graphics::GraphicsManager | private |
| _modelview | Graphics::GraphicsManager | private |
| _modelviewInv | Graphics::GraphicsManager | private |
| _multipleTextureCount | Graphics::GraphicsManager | private |
| _needManualDeS3TC | Graphics::GraphicsManager | private |
| _ortho | Graphics::GraphicsManager | private |
| _orthoInv | Graphics::GraphicsManager | private |
| _perspective | Graphics::GraphicsManager | private |
| _perspectiveInv | Graphics::GraphicsManager | private |
| _projection | Graphics::GraphicsManager | private |
| _projectionInv | Graphics::GraphicsManager | private |
| _projectType | Graphics::GraphicsManager | private |
| _ready | Graphics::GraphicsManager | private |
| _renderableID | Graphics::GraphicsManager | private |
| _renderableIDMutex | Graphics::GraphicsManager | private |
| _rendererExperimental | Graphics::GraphicsManager | private |
| _renderType | Graphics::GraphicsManager | private |
| _scalingType | Graphics::GraphicsManager | private |
| _supportMultipleTextures | Graphics::GraphicsManager | private |
| _takeScreenshot | Graphics::GraphicsManager | private |
| _viewAngle | Graphics::GraphicsManager | private |
| abandon(TextureID *ids, uint32 count) | Graphics::GraphicsManager | |
| abandon(ListID ids, uint32 count) | Graphics::GraphicsManager | |
| beginScene() | Graphics::GraphicsManager | private |
| buildNewTextures() | Graphics::GraphicsManager | private |
| checkGLExtensions() | Graphics::GraphicsManager | private |
| cleanupAbandoned() | Graphics::GraphicsManager | private |
| createRenderableID() | Graphics::GraphicsManager | |
| deinit() | Graphics::GraphicsManager | |
| destroy() | Common::Singleton< GraphicsManager > | inlinestatic |
| destroyContext() | Graphics::GraphicsManager | private |
| destroyGLContainers() | Graphics::GraphicsManager | private |
| endScene() | Graphics::GraphicsManager | private |
| getCurrentFSAA() const | Graphics::GraphicsManager | |
| getFPS() const | Graphics::GraphicsManager | |
| getGUIObjectAt(float x, float y) const | Graphics::GraphicsManager | private |
| getModelviewInverseMatrix() const | Graphics::GraphicsManager | |
| getModelviewMatrix() const | Graphics::GraphicsManager | |
| getModelviewMatrix() | Graphics::GraphicsManager | |
| getMultipleTextureCount() const | Graphics::GraphicsManager | |
| getObjectAt(float x, float y) | Graphics::GraphicsManager | |
| getProjectionInverseMatrix() const | Graphics::GraphicsManager | |
| getProjectionMatrix() const | Graphics::GraphicsManager | |
| getProjectionMatrix() | Graphics::GraphicsManager | |
| getWorldObjectAt(float x, float y) const | Graphics::GraphicsManager | private |
| GraphicsManager() | Graphics::GraphicsManager | |
| init() | Graphics::GraphicsManager | |
| instance() | Common::Singleton< GraphicsManager > | inlinestatic |
| isGL3() const | Graphics::GraphicsManager | |
| isRendererExperimental() const | Graphics::GraphicsManager | inline |
| kProjectTypeOrthogonal enum value | Graphics::GraphicsManager | private |
| kProjectTypePerspective enum value | Graphics::GraphicsManager | private |
| kScalingNone enum value | Graphics::GraphicsManager | |
| kScalingWindowSize enum value | Graphics::GraphicsManager | |
| lockFrame() | Graphics::GraphicsManager | |
| needManualDeS3TC() const | Graphics::GraphicsManager | |
| Notifyable() | Events::Notifyable | inline |
| notifyResized(int oldWidth, int oldHeight, int newWidth, int newHeight) | Graphics::GraphicsManager | privatevirtual |
| ortho(float left, float right, float bottom, float top, float zNear, float zFar) | Graphics::GraphicsManager | private |
| pauseAnimations() | Graphics::GraphicsManager | |
| perspective(float fovy, float aspect, float zNear, float zFar) | Graphics::GraphicsManager | private |
| playVideo() | Graphics::GraphicsManager | private |
| project(float x, float y, float z, float &sX, float &sY, float &sZ) | Graphics::GraphicsManager | |
| ProjectType enum name | Graphics::GraphicsManager | private |
| ready() const | Graphics::GraphicsManager | |
| rebuildContext() | Graphics::GraphicsManager | private |
| rebuildGLContainers() | Graphics::GraphicsManager | private |
| recalculateObjectDistances() | Graphics::GraphicsManager | |
| registerAnimatedModel(Aurora::Model *model) | Graphics::GraphicsManager | |
| renderCursor() | Graphics::GraphicsManager | private |
| renderCursorShader() | Graphics::GraphicsManager | private |
| renderGUI(ScalingType scalingType, QueueType guiQueue, bool disableDepthMask) | Graphics::GraphicsManager | private |
| renderGUIBack() | Graphics::GraphicsManager | private |
| renderGUIBackShader() | Graphics::GraphicsManager | private |
| renderGUIConsole() | Graphics::GraphicsManager | private |
| renderGUIConsoleShader() | Graphics::GraphicsManager | private |
| renderGUIFront() | Graphics::GraphicsManager | private |
| renderGUIFrontShader() | Graphics::GraphicsManager | private |
| renderGUIShader(ScalingType scalingType, QueueType guiQueue, bool disableDepthMask) | Graphics::GraphicsManager | private |
| renderScene() | Graphics::GraphicsManager | |
| renderWorld() | Graphics::GraphicsManager | private |
| renderWorldShader() | Graphics::GraphicsManager | private |
| resumeAnimations() | Graphics::GraphicsManager | |
| ScalingType enum name | Graphics::GraphicsManager | |
| setCullFace(bool enabled, GLenum mode=GL_BACK) | Graphics::GraphicsManager | |
| setCursor(Cursor *cursor=0) | Graphics::GraphicsManager | |
| setFSAA(int level) | Graphics::GraphicsManager | |
| setGUIScale(ScalingType scaling) | Graphics::GraphicsManager | |
| setGUISize(int guiWidth, int guiHeight) | Graphics::GraphicsManager | |
| setOrthogonal(float clipNear, float clipFar) | Graphics::GraphicsManager | |
| setPerspective(float viewAngle, float clipNear, float clipFar) | Graphics::GraphicsManager | |
| setupScene() | Graphics::GraphicsManager | private |
| setupSDLGL() | Graphics::GraphicsManager | private |
| Singleton() | Common::Singleton< GraphicsManager > | inlineprotected |
| SingletonBaseType typedef | Common::Singleton< GraphicsManager > | protected |
| supportMultipleTextures() const | Graphics::GraphicsManager | |
| takeScreenshot() | Graphics::GraphicsManager | |
| unlockFrame() | Graphics::GraphicsManager | |
| unproject(float x, float y, float &x1, float &y1, float &z1, float &x2, float &y2, float &z2) const | Graphics::GraphicsManager | |
| unregisterAnimatedModel(Aurora::Model *model) | Graphics::GraphicsManager | |
| ~GraphicsManager() | Graphics::GraphicsManager | |
| ~Notifyable() | Events::Notifyable | inlinevirtual |
| ~Singleton() | Common::Singleton< GraphicsManager > | inlineprotectedvirtual |