xoreos  0.0.5
Graphics::Aurora::AnimationChannel Member List

This is the complete list of members for Graphics::Aurora::AnimationChannel, including all inherited members.

_animationLengthGraphics::Aurora::AnimationChannelprivate
_animationLoopLengthGraphics::Aurora::AnimationChannelprivate
_animationLoopTimeGraphics::Aurora::AnimationChannelprivate
_animationSpeedGraphics::Aurora::AnimationChannelprivate
_animationTimeGraphics::Aurora::AnimationChannelprivate
_currentAnimationGraphics::Aurora::AnimationChannelprivate
_defaultAnimationsGraphics::Aurora::AnimationChannelprivate
_manageSemGraphics::Aurora::AnimationChannelprivate
_modelGraphics::Aurora::AnimationChannelprivate
_modelNodeMapGraphics::Aurora::AnimationChannelprivate
_nextAnimationGraphics::Aurora::AnimationChannelprivate
addDefaultAnimation(const Common::UString &name, uint8 probability)Graphics::Aurora::AnimationChannel
AnimationChannel(Model *model)Graphics::Aurora::AnimationChannel
clearDefaultAnimations()Graphics::Aurora::AnimationChannel
DefaultAnimations typedefGraphics::Aurora::AnimationChannelprivate
makeModelNodeMap()Graphics::Aurora::AnimationChannelprivate
manageAnimations(float dt)Graphics::Aurora::AnimationChannel
playAnimation(const Common::UString &anim, bool restart=true, float length=0.0f, float speed=1.0f)Graphics::Aurora::AnimationChannel
playAnimationCount(const Common::UString &anim, bool restart=true, int32 loopCount=0)Graphics::Aurora::AnimationChannel
playDefaultAnimation()Graphics::Aurora::AnimationChannel
playDefaultAnimationInternal()Graphics::Aurora::AnimationChannelprivate
selectDefaultAnimation()Graphics::Aurora::AnimationChannelprivate
setCurrentAnimation(Animation *anim)Graphics::Aurora::AnimationChannelprivate