xoreos  0.0.5
Public Member Functions | List of all members
Engines::NWN::CharacterInfo Class Referenceabstract

A NWN character info panel. More...

#include <charinfo.h>

Inheritance diagram for Engines::NWN::CharacterInfo:
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Collaboration diagram for Engines::NWN::CharacterInfo:
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Public Member Functions

 CharacterInfo ()
 
virtual ~CharacterInfo ()
 
virtual void setPortrait (const Common::UString &portrait)=0
 Set the portrait image. More...
 
virtual void setName (const Common::UString &name)
 Set the character name. More...
 
virtual void setArea (const Common::UString &area)
 Set the area the character is in. More...
 
virtual void setHealthColor (float r, float g, float b, float a)=0
 Set the health bar color. More...
 
virtual void setHealth (int32 current, int32 max)=0
 Set the character health. More...
 
- Public Member Functions inherited from Engines::NWN::GUI
 GUI (::Engines::Console *console=0)
 
 ~GUI ()
 
- Public Member Functions inherited from Engines::GUI
 GUI (Console *console=0)
 
virtual void show ()
 Show the GUI. More...
 
virtual void hide ()
 Hide the GUI. More...
 
uint32 run (uint32 startCode=kStartCodeNone)
 Run the GUI. More...
 
virtual void abort ()
 Abort the currently running GUI. More...
 
void addEvent (const Events::Event &event)
 Add a single event for consideration into the GUI event queue. More...
 
uint32 processEventQueue ()
 Process the current event queue. More...
 
virtual Common::UString getName () const
 

Additional Inherited Members

- Static Public Attributes inherited from Engines::GUI
static const uint32 kStartCodeNone = 0
 
static const uint32 kReturnCodeNone = 0
 
static const uint32 kReturnCodeAbort = 0xFFFFFFFF
 
- Protected Types inherited from Engines::NWN::GUI
enum  WidgetType {
  kWidgetTypeInvalid = - 1, kWidgetTypeFrame = 0, kWidgetTypeCloseButton = 1, kWidgetTypeCheckBox = 2,
  kWidgetTypePanel = 3, kWidgetTypeLabel = 5, kWidgetTypeSlider = 6, kWidgetTypeEditBox = 8,
  kWidgetTypeButton = 9, kWidgetTypeListBox = 100, kWidgetTypeScrollbar = 101
}
 
- Protected Member Functions inherited from Engines::NWN::GUI
void load (const Common::UString &resref)
 
virtual void fixWidgetType (const Common::UString &tag, WidgetType &type)
 
virtual void initWidget (Widget &widget)
 
WidgetFramegetFrame (const Common::UString &tag, bool vital=false)
 
WidgetClosegetClose (const Common::UString &tag, bool vital=false)
 
WidgetCheckBoxgetCheckBox (const Common::UString &tag, bool vital=false)
 
WidgetPanelgetPanel (const Common::UString &tag, bool vital=false)
 
WidgetLabelgetLabel (const Common::UString &tag, bool vital=false)
 
WidgetSlidergetSlider (const Common::UString &tag, bool vital=false)
 
WidgetEditBoxgetEditBox (const Common::UString &tag, bool vital=false)
 
WidgetButtongetButton (const Common::UString &tag, bool vital=false)
 
WidgetListBoxgetListBox (const Common::UString &tag, bool vital=false)
 
WidgetScrollbargetScrollbar (const Common::UString &tag, bool vital=false)
 
- Protected Member Functions inherited from Engines::GUI
void addWidget (Widget *widget)
 Add a widget. More...
 
void removeWidget (Widget *widget)
 Remove a widget. More...
 
void clearWidgets ()
 Clear all widgets. More...
 
bool empty ()
 Check if the gui is currently empty. More...
 
bool hasWidget (const Common::UString &tag) const
 Does this specific widget exist within the GUI? More...
 
WidgetgetWidget (const Common::UString &tag, bool vital=false)
 Return a widget in the GUI. More...
 
const WidgetgetWidget (const Common::UString &tag, bool vital=false) const
 Return a widget in the GUI. More...
 
void declareGroup (const std::list< Widget *> &group)
 Put these widgets together into a group. More...
 
void removeFocus ()
 Forcefully remove the focus from the current widget. More...
 
void updateMouse ()
 Force an update of the mouse position. More...
 
virtual void mouseUp ()
 The mouse state has changed. More...
 
virtual void mouseDown ()
 
uint32 sub (GUI &gui, uint32 startCode=kStartCodeNone, bool showSelf=true, bool hideSelf=true)
 Open up a sub GUI. More...
 
void setPosition (float x, float y, float z)
 Set the GUI's position. More...
 
void getPosition (float &x, float &y, float &z) const
 Get the GUI's position. More...
 
virtual void callbackRun ()
 Callback that's triggered periodically in the run() method. More...
 
virtual void callbackActive (Widget &widget)
 Callback that's triggered when a widget was activated. More...
 
virtual void callbackTextInput (const Common::UString &text)
 Callback that's triggered when a text input is received. More...
 
virtual void callbackKeyInput (const Events::Key &key, const Events::EventType &type)
 Callback that's triggered when a key is pressed or released. More...
 
void addChild (GUI *gui)
 Add a child GUI object to this GUI. More...
 
void removeChild (GUI *gui)
 Remove a child GUI object from this GUI. More...
 
- Protected Attributes inherited from Engines::GUI
Console_console
 
Widget_currentWidget
 The widget the mouse is currently on. More...
 
uint32 _startCode
 The GUI's start code. More...
 
uint32 _returnCode
 The GUI's return code. More...
 
GUI_sub
 The currently running sub GUI. More...
 

Detailed Description

A NWN character info panel.

Definition at line 39 of file charinfo.h.

Constructor & Destructor Documentation

◆ CharacterInfo()

Engines::NWN::CharacterInfo::CharacterInfo ( )

Definition at line 33 of file charinfo.cpp.

◆ ~CharacterInfo()

Engines::NWN::CharacterInfo::~CharacterInfo ( )
virtual

Definition at line 36 of file charinfo.cpp.

Member Function Documentation

◆ setArea()

void Engines::NWN::CharacterInfo::setArea ( const Common::UString area)
virtual

Set the area the character is in.

Reimplemented in Engines::NWN::PartyLeader.

Definition at line 42 of file charinfo.cpp.

◆ setHealth()

virtual void Engines::NWN::CharacterInfo::setHealth ( int32  current,
int32  max 
)
pure virtual

Set the character health.

Implemented in Engines::NWN::PartyLeader.

◆ setHealthColor()

virtual void Engines::NWN::CharacterInfo::setHealthColor ( float  r,
float  g,
float  b,
float  a 
)
pure virtual

Set the health bar color.

Implemented in Engines::NWN::PartyLeader.

◆ setName()

void Engines::NWN::CharacterInfo::setName ( const Common::UString name)
virtual

Set the character name.

Reimplemented in Engines::NWN::PartyLeader.

Definition at line 39 of file charinfo.cpp.

◆ setPortrait()

virtual void Engines::NWN::CharacterInfo::setPortrait ( const Common::UString portrait)
pure virtual

Set the portrait image.

Implemented in Engines::NWN::PartyLeader.


The documentation for this class was generated from the following files: