25 #ifndef ENGINES_KOTOR_ROOM_H 26 #define ENGINES_KOTOR_ROOM_H 68 #endif // ENGINES_KOTOR_ROOM_H Room(const Common::UString &resRef, float x, float y, float z)
A class holding an UTF-8 string.
float evaluateElevation(float x, float y, bool highlight=false)
Common::ScopedPtr< Graphics::Aurora::Model > _model
A simple scoped smart pointer template.
void disableWalkmeshHighlight()
Basic Aurora graphics types.
Common::UString getResRef() const
void setWalkmeshInvisible(bool invisible)
void load(const Common::UString &resRef, float x, float y, float z)