_chars | Graphics::Aurora::TextureFont | private |
_height | Graphics::Aurora::TextureFont | private |
_material | Graphics::Aurora::TextureFont | private |
_mesh | Graphics::Aurora::TextureFont | private |
_renderable | Graphics::Aurora::TextureFont | private |
_spaceB | Graphics::Aurora::TextureFont | private |
_spaceR | Graphics::Aurora::TextureFont | private |
_texture | Graphics::Aurora::TextureFont | private |
buildChars(const Common::UString &str) | Graphics::Font | virtual |
draw(uint32 c) const | Graphics::Aurora::TextureFont | virtual |
drawMissing() const | Graphics::Aurora::TextureFont | private |
Font() | Graphics::Font | |
getHeight() const | Graphics::Aurora::TextureFont | virtual |
Graphics::Font::getHeight(const Common::UString &text, float maxWidth=0.0f, float maxHeight=0.0f) const | Graphics::Font | |
getLineCount(const Common::UString &text, float maxWidth=0.0f, float maxHeight=0.0f) const | Graphics::Font | |
getLineSpacing() const | Graphics::Aurora::TextureFont | virtual |
getLineWidth(const Common::UString &text) const | Graphics::Font | |
getWidth(uint32 c) const | Graphics::Aurora::TextureFont | virtual |
Graphics::Font::getWidth(const Common::UString &text, float maxWidth=0.0f) const | Graphics::Font | |
load() | Graphics::Aurora::TextureFont | private |
render(uint32 c, float &x, float &y, float *rgba) const | Graphics::Aurora::TextureFont | virtual |
renderBind(const glm::mat4 &transform) const | Graphics::Aurora::TextureFont | virtual |
renderUnbind() const | Graphics::Aurora::TextureFont | virtual |
split(const Common::UString &line, std::vector< Common::UString > &lines, float maxWidth=0.0f, float maxHeight=0.0f, bool trim=true) const | Graphics::Font | |
split(Common::UString &line, float maxWidth, float maxHeight=0.0f, bool trim=true) const | Graphics::Font | |
split(const Common::UString &line, Common::UString &lines, float maxWidth, float maxHeight=0.0f, bool trim=true) const | Graphics::Font | |
TextureFont(const Common::UString &name) | Graphics::Aurora::TextureFont | |
~Font() | Graphics::Font | virtual |
~TextureFont() | Graphics::Aurora::TextureFont | |