xoreos  0.0.5
Engines::NWN2::Module Member List

This is the complete list of members for Engines::NWN2::Module, including all inherited members.

_areaEngines::NWN2::Objectprotected
_areasEngines::NWN2::Moduleprivate
_consoleEngines::NWN2::Moduleprivate
_conversationEngines::NWN2::Objectprotected
_currentAreaEngines::NWN2::Moduleprivate
_delayedActionsEngines::NWN2::Moduleprivate
_descriptionEngines::NWN2::Objectprotected
_eventQueueEngines::NWN2::Moduleprivate
_exitEngines::NWN2::Moduleprivate
_hasModuleEngines::NWN2::Moduleprivate
_idAurora::NWScript::Objectprotected
_idsEngines::NWN2::Objectprotected
_ifoEngines::NWN2::Moduleprivate
_nameEngines::NWN2::Objectprotected
_newAreaEngines::NWN2::Moduleprivate
_newModuleEngines::NWN2::Moduleprivate
_orientationEngines::NWN2::Objectprotected
_pcEngines::NWN2::Moduleprivate
_positionEngines::NWN2::Objectprotected
_ranPCSpawnEngines::NWN2::Moduleprivate
_resHAKsEngines::NWN2::Moduleprivate
_resModuleEngines::NWN2::Moduleprivate
_resTLKEngines::NWN2::Moduleprivate
_runningEngines::NWN2::Moduleprivate
_soundEngines::NWN2::Objectprotected
_soundSetEngines::NWN2::Objectprotected
_ssfEngines::NWN2::Objectprotected
_staticEngines::NWN2::Objectprotected
_tagAurora::NWScript::Objectprotected
_typeEngines::NWN2::Objectprotected
_usableEngines::NWN2::Objectprotected
ActionQueue typedefEngines::NWN2::Moduleprivate
ActionType enum nameEngines::NWN2::Moduleprivate
addEvent(const Events::Event &event)Engines::NWN2::Module
addObject(NWN2::Object &object)Engines::NWN2::ObjectContainer
Aurora::NWScript::ObjectContainer::addObject(Object &object)Aurora::NWScript::ObjectContainer
AreaMap typedefEngines::NWN2::Moduleprivate
changeModule(const Common::UString &module)Engines::NWN2::Moduleprivate
checkHAKs()Engines::NWN2::Moduleprivate
checkXPs()Engines::NWN2::Moduleprivate
clear()Engines::NWN2::Module
clearObjects()Engines::NWN2::ObjectContainer
clearScripts()Engines::NWN2::ScriptContainerprotected
clearVariables()Aurora::NWScript::VariableContainer
click(Object *triggerer=0)Engines::NWN2::Objectvirtual
delayScript(const Common::UString &script, const Aurora::NWScript::ScriptState &state, Aurora::NWScript::Object *owner, Aurora::NWScript::Object *triggerer, uint32 delay)Engines::NWN2::Module
enter(Creature &pc, bool isNewCampaign=true)Engines::NWN2::Module
Engines::NWN2::Object::enter()Engines::NWN2::Objectvirtual
enterArea()Engines::NWN2::Moduleprivate
EventQueue typedefEngines::NWN2::Moduleprivate
exit()Engines::NWN2::Module
findObjects() constAurora::NWScript::ObjectContainer
findObjectsByTag(const Common::UString &tag) constAurora::NWScript::ObjectContainer
findObjectsByType(ObjectType type) constEngines::NWN2::ObjectContainer
getArea() constEngines::NWN2::Object
getConversation() constEngines::NWN2::Object
getCurrentArea()Engines::NWN2::Module
getDescription() constEngines::NWN2::Module
getDescription(const Common::UString &module)Engines::NWN2::Modulestatic
getFirstObject() constAurora::NWScript::ObjectContainer
getFirstObjectByTag(const Common::UString &tag) constAurora::NWScript::ObjectContainer
getFirstObjectByType(ObjectType type) constEngines::NWN2::ObjectContainer
getID() constAurora::NWScript::Objectinline
getIDs() constEngines::NWN2::Object
getIFO() constEngines::NWN2::Module
getLocation() constEngines::NWN2::Object
getName() constEngines::NWN2::Module
getName(const Common::UString &module)Engines::NWN2::Modulestatic
getObjectByID(uint32 id) constAurora::NWScript::ObjectContainer
getOrientation(float &x, float &y, float &z, float &angle) constEngines::NWN2::Objectvirtual
getPC()Engines::NWN2::Module
getPosition(float &x, float &y, float &z) constEngines::NWN2::Objectvirtual
getScript(Script script) constEngines::NWN2::ScriptContainer
getSSF()Engines::NWN2::Object
getTag() constAurora::NWScript::Objectinline
getType() constEngines::NWN2::Object
getVariable(const Common::UString &var, Type type=kTypeVoid)Aurora::NWScript::VariableContainer
getVariable(const Common::UString &var) constAurora::NWScript::VariableContainer
handleActions()Engines::NWN2::Moduleprivate
handleEvents()Engines::NWN2::Moduleprivate
hasScript(Script script) constEngines::NWN2::ScriptContainer
hasVariable(const Common::UString &var) constAurora::NWScript::VariableContainer
hide()Engines::NWN2::Objectvirtual
highlight(bool enabled)Engines::NWN2::Objectvirtual
isClickable() constEngines::NWN2::Object
isLoaded() constEngines::NWN2::Module
isRunning() constEngines::NWN2::Module
isStatic() constEngines::NWN2::Object
isUsable() constEngines::NWN2::Object
kActionNone enum valueEngines::NWN2::Moduleprivate
kActionScript enum valueEngines::NWN2::Moduleprivate
leave()Engines::NWN2::Modulevirtual
load(const Common::UString &module)Engines::NWN2::Module
loadAreas()Engines::NWN2::Moduleprivate
loadHAKs()Engines::NWN2::Moduleprivate
loadModel()Engines::NWN2::Objectvirtual
loadModule(const Common::UString &module)Engines::NWN2::Moduleprivate
loadSSF()Engines::NWN2::Objectprotected
loadTLK()Engines::NWN2::Moduleprivate
lock()Aurora::NWScript::ObjectContainerprotected
Module(::Engines::Console &console)Engines::NWN2::Module
movedPC()Engines::NWN2::Module
movePC(const Common::UString &area)Engines::NWN2::Module
movePC(float x, float y, float z)Engines::NWN2::Module
movePC(const Common::UString &area, float x, float y, float z)Engines::NWN2::Module
movePC(Area *area, float x, float y, float z)Engines::NWN2::Module
Object(ObjectType type=kObjectTypeInvalid)Engines::NWN2::Object
Aurora::NWScript::Object::Object()Aurora::NWScript::Objectinline
ObjectContainer()Engines::NWN2::ObjectContainer
playSound(const Common::UString &sound, bool pitchVariance=false)Engines::NWN2::Object
processEventQueue()Engines::NWN2::Module
readScripts(const Aurora::GFF3Struct &gff)Engines::NWN2::ScriptContainerprotected
readScripts(const ScriptContainer &container)Engines::NWN2::ScriptContainerprotected
readVarTable(const Aurora::GFF3List &varTable)Engines::NWN2::Objectprotected
readVarTable(const Aurora::GFF3Struct &gff)Engines::NWN2::Objectprotected
removeObject(NWN2::Object &object)Engines::NWN2::ObjectContainer
Aurora::NWScript::ObjectContainer::removeObject(Object &object)Aurora::NWScript::ObjectContainer
removeVariable(const Common::UString &var)Aurora::NWScript::VariableContainer
replaceModule()Engines::NWN2::Moduleprivate
runScript(Script script, const Aurora::NWScript::ObjectReference owner=Aurora::NWScript::ObjectReference(), const Aurora::NWScript::ObjectReference triggerer=Aurora::NWScript::ObjectReference())Engines::NWN2::ScriptContainer
runScript(const Common::UString &script, const Aurora::NWScript::ObjectReference owner=Aurora::NWScript::ObjectReference(), const Aurora::NWScript::ObjectReference triggerer=Aurora::NWScript::ObjectReference())Engines::NWN2::ScriptContainerstatic
runScript(const Common::UString &script, const Aurora::NWScript::ScriptState &state, const Aurora::NWScript::ObjectReference owner=Aurora::NWScript::ObjectReference(), const Aurora::NWScript::ObjectReference triggerer=Aurora::NWScript::ObjectReference())Engines::NWN2::ScriptContainerstatic
ScriptContainer()Engines::NWN2::ScriptContainer
setArea(Area *)Engines::NWN2::Object
setOrientation(float x, float y, float z, float angle)Engines::NWN2::Objectvirtual
setPosition(float x, float y, float z)Engines::NWN2::Objectvirtual
setVariable(const Common::UString &var, const Variable &value)Aurora::NWScript::VariableContainer
show()Engines::NWN2::Objectvirtual
speakOneLiner(Common::UString conv, Object *tokenTarget=0)Engines::NWN2::Object
speakString(const Common::UString &string, uint32 volume)Engines::NWN2::Object
stopSound()Engines::NWN2::Object
toArea(Aurora::NWScript::Object *object)Engines::NWN2::ObjectContainerstatic
toCreature(Aurora::NWScript::Object *object)Engines::NWN2::ObjectContainerstatic
toDoor(Aurora::NWScript::Object *object)Engines::NWN2::ObjectContainerstatic
toLocation(Aurora::NWScript::EngineType *engineType)Engines::NWN2::ObjectContainerstatic
toModule(Aurora::NWScript::Object *object)Engines::NWN2::ObjectContainerstatic
toObject(::Aurora::NWScript::Object *object)Engines::NWN2::ObjectContainerstatic
toPC(Aurora::NWScript::Object *object)Engines::NWN2::ObjectContainerstatic
toPlaceable(Aurora::NWScript::Object *object)Engines::NWN2::ObjectContainerstatic
toSituated(Aurora::NWScript::Object *object)Engines::NWN2::ObjectContainerstatic
toWaypoint(Aurora::NWScript::Object *object)Engines::NWN2::ObjectContainerstatic
unload()Engines::NWN2::Moduleprivate
unloadAreas()Engines::NWN2::Moduleprivate
unloadHAKs()Engines::NWN2::Moduleprivate
unloadModel()Engines::NWN2::Objectvirtual
unloadModule()Engines::NWN2::Moduleprivate
unloadPC()Engines::NWN2::Moduleprivate
unloadTLK()Engines::NWN2::Moduleprivate
unlock()Aurora::NWScript::ObjectContainerprotected
VariableContainer()Aurora::NWScript::VariableContainer
~Module()Engines::NWN2::Module
~Object()Engines::NWN2::Objectvirtual
~ObjectContainer()Engines::NWN2::ObjectContainer
~ScriptContainer()Engines::NWN2::ScriptContainer
~VariableContainer()Aurora::NWScript::VariableContainervirtual