36 load(
"optionsingame");
46 if (widget.
getTag() ==
"BTN_LOADGAME") {
51 if (widget.
getTag() ==
"BTN_SAVEGAME") {
56 if (widget.
getTag() ==
"BTN_QUIT") {
61 if (widget.
getTag() ==
"BTN_EXIT") {
void load(const Common::UString &resref)
uint32 _returnCode
The GUI's return code.