xoreos
0.0.5
|
Engine class handling Star Wars: Knights of the Old Republic II - The Sith Lords. More...
#include <cassert>
#include "src/common/util.h"
#include "src/common/ustring.h"
#include "src/common/filelist.h"
#include "src/common/filepath.h"
#include "src/common/configman.h"
#include "src/aurora/resman.h"
#include "src/aurora/language.h"
#include "src/aurora/talkman.h"
#include "src/aurora/talktable_tlk.h"
#include "src/events/events.h"
#include "src/graphics/aurora/cursorman.h"
#include "src/graphics/aurora/fontman.h"
#include "src/engines/aurora/util.h"
#include "src/engines/aurora/loadprogress.h"
#include "src/engines/aurora/resources.h"
#include "src/engines/aurora/model.h"
#include "src/engines/kotor2/kotor2.h"
#include "src/engines/kotor2/modelloader.h"
#include "src/engines/kotor2/console.h"
#include "src/engines/kotor2/game.h"
Go to the source code of this file.
Namespaces | |
Engines | |
Engines::KotOR2 | |
Engine class handling Star Wars: Knights of the Old Republic II - The Sith Lords.
Definition in file kotor2.cpp.