25 #ifndef ENGINES_KOTOR_ACTION_H 26 #define ENGINES_KOTOR_ACTION_H 41 void setPoint(
float x,
float y,
float z);
46 void getPoint(
float &x,
float &y,
float &z)
const;
61 #endif // ENGINES_KOTOR_ACTION_H
ActionType getType() const
void setPoint(float x, float y, float z)
void setRange(float range)
Object * getObject() const
void getPoint(float &x, float &y, float &z) const
void setObject(Object *o)
Basic Star Wars: Knights of the Old Republic type definitions.