_clickable | Graphics::Renderable | protected |
_distance | Graphics::Renderable | protected |
_id | Graphics::Renderable | protected |
_queueExists | Graphics::Renderable | protected |
_queueVisible | Graphics::Renderable | protected |
_render | Engines::Jade::GUIBackground | private |
_screenHeight | Engines::Jade::GUIBackground | private |
_screenWidth | Engines::Jade::GUIBackground | private |
_tag | Graphics::Renderable | protected |
_texture | Engines::Jade::GUIBackground | private |
_type | Engines::Jade::GUIBackground | private |
_vertexX1 | Engines::Jade::GUIBackground | private |
_vertexX2 | Engines::Jade::GUIBackground | private |
_vertexY1 | Engines::Jade::GUIBackground | private |
_vertexY2 | Engines::Jade::GUIBackground | private |
addToQueue(QueueType queue) | Graphics::Queueable | protected |
advanceTime(float dt) | Graphics::Renderable | virtual |
calculateDistance() | Engines::Jade::GUIBackground | virtual |
getDistance() const | Graphics::Renderable | |
getID() const | Graphics::Renderable | |
getTag() const | Graphics::Renderable | |
GUIBackground(const Common::UString &type=kBackgroundTypeMenu, bool front=false) | Engines::Jade::GUIBackground | |
GUIElement(GUIElementType type) | Graphics::GUIElement | inline |
GUIElementType enum name | Graphics::GUIElement | |
hide() | Graphics::Renderable | virtual |
isClickable() const | Graphics::Renderable | |
isIn(float x, float y) const | Graphics::Renderable | virtual |
isIn(float x, float y, float z) const | Graphics::Renderable | virtual |
isIn(float x1, float y1, float z1, float x2, float y2, float z2) const | Graphics::Renderable | virtual |
isInQueue(QueueType queue) const | Graphics::Queueable | inlineprotected |
isVisible() const | Graphics::Renderable | |
kGUIElementBack enum value | Graphics::GUIElement | |
kGUIElementConsole enum value | Graphics::GUIElement | |
kGUIElementFront enum value | Graphics::GUIElement | |
lockFrame() | Graphics::Renderable | protected |
lockFrameIfVisible() | Graphics::Renderable | protected |
lockQueue(QueueType queue) | Graphics::Queueable | protected |
Notifyable() | Events::Notifyable | inline |
notifyResized(int oldWidth, int oldHeight, int newWidth, int newHeight) | Engines::Jade::GUIBackground | privatevirtual |
operator<(const Queueable &q) const | Graphics::Renderable | virtual |
Queueable() | Graphics::Queueable | |
queueRender(const glm::mat4 &parentTransform) | Graphics::Renderable | inlinevirtual |
removeFromQueue(QueueType queue) | Graphics::Queueable | protected |
render(Graphics::RenderPass pass) | Engines::Jade::GUIBackground | virtual |
Renderable(RenderableType type) | Graphics::Renderable | |
renderImmediate(const glm::mat4 &parentTransform) | Graphics::Renderable | inlinevirtual |
resort() | Graphics::Renderable | protected |
setClickable(bool clickable) | Graphics::Renderable | |
setTag(const Common::UString &tag) | Graphics::Renderable | |
setType(const Common::UString &type) | Engines::Jade::GUIBackground | |
show() | Graphics::Renderable | virtual |
sortQueue(QueueType queue) | Graphics::Queueable | protected |
tryBackground(int x, int y) | Engines::Jade::GUIBackground | private |
unlockFrame() | Graphics::Renderable | protected |
unlockFrameIfVisible() | Graphics::Renderable | protected |
unlockQueue(QueueType queue) | Graphics::Queueable | protected |
update() | Engines::Jade::GUIBackground | private |
~GUIBackground() | Engines::Jade::GUIBackground | |
~GUIElement() | Graphics::GUIElement | inline |
~Notifyable() | Events::Notifyable | inlinevirtual |
~Queueable() | Graphics::Queueable | virtual |
~Renderable() | Graphics::Renderable | |