25 #ifndef ENGINES_AURORA_SATELLITECAMERA_H 26 #define ENGINES_AURORA_SATELLITECAMERA_H 28 #include "glm/vec3.hpp" 40 void setTarget(
float x,
float y,
float z);
66 #define SatelliteCam ::Engines::SatelliteCamera::instance() 68 #endif // ENGINES_AURORA_SATELLITECAMERA_H
Class and macro for implementing singletons.
void setTarget(float x, float y, float z)
bool handleCameraInput(const Events::Event &e)
void setPitch(float value)
Generic template base class for implementing the singleton design pattern.
void setDistance(float value)
void setHeight(float value)