xoreos  0.0.5
satellitecamera.h
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1 /* xoreos - A reimplementation of BioWare's Aurora engine
2  *
3  * xoreos is the legal property of its developers, whose names
4  * can be found in the AUTHORS file distributed with this source
5  * distribution.
6  *
7  * xoreos is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 3
10  * of the License, or (at your option) any later version.
11  *
12  * xoreos is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with xoreos. If not, see <http://www.gnu.org/licenses/>.
19  */
20 
25 #ifndef ENGINES_AURORA_SATELLITECAMERA_H
26 #define ENGINES_AURORA_SATELLITECAMERA_H
27 
28 #include "glm/vec3.hpp"
29 
30 #include "src/common/singleton.h"
31 
32 #include "src/events/types.h"
33 
34 namespace Engines {
35 
36 class SatelliteCamera : public Common::Singleton<SatelliteCamera> {
37 public:
39 
40  void setTarget(float x, float y, float z);
41  void setDistance(float value);
42  void setPitch(float value);
43  void setHeight(float value);
44  void setYaw(float value);
45 
46  float getYaw() const;
47 
48  bool handleCameraInput(const Events::Event &e);
49  void update(float dt);
50  void clearInput();
51 private:
52  glm::vec3 _target;
53  float _distance;
54  float _yaw;
55  float _pitch;
56  float _pitchSin;
57  float _pitchCos;
58  float _height;
61  bool _dirty;
62 };
63 
64 } // End of namespace Engines
65 
66 #define SatelliteCam ::Engines::SatelliteCamera::instance()
67 
68 #endif // ENGINES_AURORA_SATELLITECAMERA_H
Basic event types.
Class and macro for implementing singletons.
void setTarget(float x, float y, float z)
bool handleCameraInput(const Events::Event &e)
void setPitch(float value)
SDL_Event Event
Definition: types.h:42
Generic template base class for implementing the singleton design pattern.
Definition: singleton.h:61
void setDistance(float value)
void setYaw(float value)
void setHeight(float value)