25 #ifndef ENGINES_JADE_SCRIPT_CONTAINER_H 26 #define ENGINES_JADE_SCRIPT_CONTAINER_H 82 #endif // ENGINES_JADE_SCRIPT_CONTAINER_H
A class holding an UTF-8 string.
void readScripts(const Aurora::GFF3Struct &gff)
bool hasScript(Script script) const
const Common::UString & getScript(Script script) const
bool runScript(Script script, const Aurora::NWScript::ObjectReference owner=Aurora::NWScript::ObjectReference(), const Aurora::NWScript::ObjectReference triggerer=Aurora::NWScript::ObjectReference())
Basic Jade Empire type definitions.
Low-level type definitions to handle fixed width types portably.
Basic type definitions to handle files used in BioWare's Aurora engine.
Reference to an NWScript object.
Common::UString _scripts[kScriptMAX]