| _abilities | Engines::NWN2::Creature | private |
| _age | Engines::NWN2::Creature | private |
| _appearanceFHair | Engines::NWN2::Creature | private |
| _appearanceHead | Engines::NWN2::Creature | private |
| _appearanceID | Engines::NWN2::Creature | private |
| _appearanceMHair | Engines::NWN2::Creature | private |
| _area | Engines::NWN2::Object | protected |
| _armorVariation | Engines::NWN2::Creature | private |
| _armorVisualType | Engines::NWN2::Creature | private |
| _baseHP | Engines::NWN2::Creature | private |
| _bonusHP | Engines::NWN2::Creature | private |
| _bootsVariation | Engines::NWN2::Creature | private |
| _bootsVisualType | Engines::NWN2::Creature | private |
| _classes | Engines::NWN2::Creature | private |
| _conversation | Engines::NWN2::Object | protected |
| _currentHP | Engines::NWN2::Creature | private |
| _deity | Engines::NWN2::Creature | private |
| _description | Engines::NWN2::Object | protected |
| _feats | Engines::NWN2::Creature | private |
| _firstName | Engines::NWN2::Creature | private |
| _gender | Engines::NWN2::Creature | private |
| _goodEvil | Engines::NWN2::Creature | private |
| _hitDice | Engines::NWN2::Creature | private |
| _id | Aurora::NWScript::Object | protected |
| _ids | Engines::NWN2::Object | protected |
| _isDM | Engines::NWN2::Creature | private |
| _isPC | Engines::NWN2::Creature | private |
| _lastName | Engines::NWN2::Creature | private |
| _lawChaos | Engines::NWN2::Creature | private |
| _modelParts | Engines::NWN2::Creature | private |
| _name | Engines::NWN2::Object | protected |
| _orientation | Engines::NWN2::Object | protected |
| _position | Engines::NWN2::Object | protected |
| _race | Engines::NWN2::Creature | private |
| _skills | Engines::NWN2::Creature | private |
| _sound | Engines::NWN2::Object | protected |
| _soundSet | Engines::NWN2::Object | protected |
| _ssf | Engines::NWN2::Object | protected |
| _static | Engines::NWN2::Object | protected |
| _subRace | Engines::NWN2::Creature | private |
| _tag | Aurora::NWScript::Object | protected |
| _type | Engines::NWN2::Object | protected |
| _usable | Engines::NWN2::Object | protected |
| _xp | Engines::NWN2::Creature | private |
| clearScripts() | Engines::NWN2::ScriptContainer | protected |
| clearVariables() | Aurora::NWScript::VariableContainer | |
| click(Object *triggerer=0) | Engines::NWN2::Creature | virtual |
| Creature() | Engines::NWN2::Creature | |
| Creature(const Aurora::GFF3Struct &creature) | Engines::NWN2::Creature | |
| Creature(const Common::UString &bic, bool local) | Engines::NWN2::Creature | |
| enter() | Engines::NWN2::Creature | virtual |
| getAbility(Ability ability) const | Engines::NWN2::Creature | |
| getAge() const | Engines::NWN2::Creature | |
| getArea() const | Engines::NWN2::Object | |
| getBaseModel(const Common::UString &base) | Engines::NWN2::Creature | private |
| getClass(uint32 position, uint32 &classID, uint16 &level) const | Engines::NWN2::Creature | |
| getClassLevel(uint32 classID) const | Engines::NWN2::Creature | |
| getConversation() const | Engines::NWN2::Object | |
| getCurrentHP() const | Engines::NWN2::Creature | |
| getDeity() const | Engines::NWN2::Creature | |
| getDescription() const | Engines::NWN2::Object | |
| getFirstName() const | Engines::NWN2::Creature | |
| getGender() const | Engines::NWN2::Creature | |
| getGoodEvil() const | Engines::NWN2::Creature | |
| getHitDice() const | Engines::NWN2::Creature | |
| getID() const | Aurora::NWScript::Object | inline |
| getIDs() const | Engines::NWN2::Object | |
| getLastName() const | Engines::NWN2::Creature | |
| getLawChaos() const | Engines::NWN2::Creature | |
| getLocation() const | Engines::NWN2::Object | |
| getMaxHP() const | Engines::NWN2::Creature | |
| getName() const | Engines::NWN2::Object | |
| getOrientation(float &x, float &y, float &z, float &angle) const | Engines::NWN2::Object | virtual |
| getPosition(float &x, float &y, float &z) const | Engines::NWN2::Object | virtual |
| getRace() const | Engines::NWN2::Creature | |
| getScript(Script script) const | Engines::NWN2::ScriptContainer | |
| getSkillRank(uint32 skill) const | Engines::NWN2::Creature | |
| getSSF() | Engines::NWN2::Object | |
| getSubRace() const | Engines::NWN2::Creature | |
| getTag() const | Aurora::NWScript::Object | inline |
| getType() const | Engines::NWN2::Object | |
| getVariable(const Common::UString &var, Type type=kTypeVoid) | Aurora::NWScript::VariableContainer | |
| getVariable(const Common::UString &var) const | Aurora::NWScript::VariableContainer | |
| getXP() const | Engines::NWN2::Creature | |
| hasFeat(uint32 feat) const | Engines::NWN2::Creature | |
| hasScript(Script script) const | Engines::NWN2::ScriptContainer | |
| hasVariable(const Common::UString &var) const | Aurora::NWScript::VariableContainer | |
| hide() | Engines::NWN2::Creature | virtual |
| highlight(bool enabled) | Engines::NWN2::Creature | virtual |
| init() | Engines::NWN2::Creature | private |
| isClickable() const | Engines::NWN2::Object | |
| isDM() const | Engines::NWN2::Creature | |
| isFemale() const | Engines::NWN2::Creature | |
| isPC() const | Engines::NWN2::Creature | |
| isStatic() const | Engines::NWN2::Object | |
| isUsable() const | Engines::NWN2::Object | |
| leave() | Engines::NWN2::Creature | virtual |
| load(const Aurora::GFF3Struct &creature) | Engines::NWN2::Creature | private |
| load(const Aurora::GFF3Struct &instance, const Aurora::GFF3Struct *blueprint) | Engines::NWN2::Creature | private |
| loadArmorModel(const Common::UString &body, const Common::UString &armor, uint8 visualType, uint8 variation) | Engines::NWN2::Creature | private |
| loadCharacter(const Common::UString &bic, bool local) | Engines::NWN2::Creature | private |
| loadClasses(const Aurora::GFF3Struct &gff, std::vector< Class > &classes, uint8 &hitDice) | Engines::NWN2::Creature | privatestatic |
| loadHairModel(uint8 appearance) | Engines::NWN2::Creature | private |
| loadHeadModel(uint8 appearance) | Engines::NWN2::Creature | private |
| loadModel() | Engines::NWN2::Creature | virtual |
| loadProperties(const Aurora::GFF3Struct &gff) | Engines::NWN2::Creature | private |
| loadSSF() | Engines::NWN2::Object | protected |
| ModelParts typedef | Engines::NWN2::Creature | private |
| Object(ObjectType type=kObjectTypeInvalid) | Engines::NWN2::Object | |
| Aurora::NWScript::Object::Object() | Aurora::NWScript::Object | inline |
| openPC(const Common::UString &bic, bool local) | Engines::NWN2::Creature | privatestatic |
| playSound(const Common::UString &sound, bool pitchVariance=false) | Engines::NWN2::Object | |
| readScripts(const Aurora::GFF3Struct &gff) | Engines::NWN2::ScriptContainer | protected |
| readScripts(const ScriptContainer &container) | Engines::NWN2::ScriptContainer | protected |
| readVarTable(const Aurora::GFF3List &varTable) | Engines::NWN2::Object | protected |
| readVarTable(const Aurora::GFF3Struct &gff) | Engines::NWN2::Object | protected |
| removeVariable(const Common::UString &var) | Aurora::NWScript::VariableContainer | |
| runScript(Script script, const Aurora::NWScript::ObjectReference owner=Aurora::NWScript::ObjectReference(), const Aurora::NWScript::ObjectReference triggerer=Aurora::NWScript::ObjectReference()) | Engines::NWN2::ScriptContainer | |
| runScript(const Common::UString &script, const Aurora::NWScript::ObjectReference owner=Aurora::NWScript::ObjectReference(), const Aurora::NWScript::ObjectReference triggerer=Aurora::NWScript::ObjectReference()) | Engines::NWN2::ScriptContainer | static |
| runScript(const Common::UString &script, const Aurora::NWScript::ScriptState &state, const Aurora::NWScript::ObjectReference owner=Aurora::NWScript::ObjectReference(), const Aurora::NWScript::ObjectReference triggerer=Aurora::NWScript::ObjectReference()) | Engines::NWN2::ScriptContainer | static |
| ScriptContainer() | Engines::NWN2::ScriptContainer | |
| setArea(Area *) | Engines::NWN2::Object | |
| setGender(uint32 gender) | Engines::NWN2::Creature | |
| setOrientation(float x, float y, float z, float angle) | Engines::NWN2::Creature | virtual |
| setPosition(float x, float y, float z) | Engines::NWN2::Creature | virtual |
| setRace(uint32 race) | Engines::NWN2::Creature | |
| setSubRace(uint32 subRace) | Engines::NWN2::Creature | |
| setVariable(const Common::UString &var, const Variable &value) | Aurora::NWScript::VariableContainer | |
| show() | Engines::NWN2::Creature | virtual |
| speakOneLiner(Common::UString conv, Object *tokenTarget=0) | Engines::NWN2::Object | |
| speakString(const Common::UString &string, uint32 volume) | Engines::NWN2::Object | |
| stopSound() | Engines::NWN2::Object | |
| unloadModel() | Engines::NWN2::Creature | virtual |
| VariableContainer() | Aurora::NWScript::VariableContainer | |
| ~Creature() | Engines::NWN2::Creature | |
| ~Object() | Engines::NWN2::Object | virtual |
| ~ScriptContainer() | Engines::NWN2::ScriptContainer | |
| ~VariableContainer() | Aurora::NWScript::VariableContainer | virtual |