xoreos
0.0.5
src
engines
witcher
nwscript
functions_creature.cpp
Go to the documentation of this file.
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/* xoreos - A reimplementation of BioWare's Aurora engine
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*
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* xoreos is the legal property of its developers, whose names
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* can be found in the AUTHORS file distributed with this source
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* distribution.
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*
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* xoreos is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 3
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* of the License, or (at your option) any later version.
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*
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* xoreos is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with xoreos. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "
src/common/util.h
"
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#include "
src/aurora/nwscript/functioncontext.h
"
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#include "
src/engines/witcher/types.h
"
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#include "
src/engines/witcher/objectcontainer.h
"
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#include "
src/engines/witcher/object.h
"
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#include "
src/engines/witcher/creature.h
"
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#include "
src/engines/witcher/nwscript/functions.h
"
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namespace
Engines
{
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namespace
Witcher {
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void
Functions::getIsPC
(
Aurora::NWScript::FunctionContext
&ctx) {
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ctx.
getReturn
() =
Witcher::ObjectContainer::toPC
(
getParamObject
(ctx, 0)) != 0;
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}
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}
// End of namespace Witcher
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}
// End of namespace Engines
objectcontainer.h
A container of The Witcher objects.
functioncontext.h
Context of an NWScript function.
types.h
Basic The Witcher type definitions.
Engines::Witcher::ObjectContainer::toPC
static Creature * toPC(Aurora::NWScript::Object *object)
Definition:
objectcontainer.cpp:157
Aurora::NWScript::FunctionContext
Definition:
functioncontext.h:42
Engines::Witcher::Functions::getParamObject
static Aurora::NWScript::Object * getParamObject(const Aurora::NWScript::FunctionContext &ctx, size_t n)
Definition:
functions.cpp:124
creature.h
A creature in a The Witcher area.
util.h
Utility templates and functions.
object.h
An object in a The Witcher area.
Engines
Definition:
console.cpp:69
functions.h
The Witcher engine functions.
Aurora::NWScript::FunctionContext::getReturn
Variable & getReturn()
Definition:
functioncontext.cpp:143
Engines::Witcher::Functions::getIsPC
void getIsPC(Aurora::NWScript::FunctionContext &ctx)
Definition:
functions_creature.cpp:40
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1.8.14