_clickable | Graphics::Renderable | protected |
_distance | Graphics::Renderable | protected |
_entry | Engines::NWN::DialogBox | private |
_entryLines | Engines::NWN::DialogBox | private |
_font | Engines::NWN::DialogBox | private |
_height | Engines::NWN::DialogBox | private |
_highlightedReply | Engines::NWN::DialogBox | private |
_id | Graphics::Renderable | protected |
_name | Engines::NWN::DialogBox | private |
_pickedReply | Engines::NWN::DialogBox | private |
_portrait | Engines::NWN::DialogBox | private |
_queueExists | Graphics::Renderable | protected |
_queueVisible | Graphics::Renderable | protected |
_replies | Engines::NWN::DialogBox | private |
_replyCount | Engines::NWN::DialogBox | private |
_replyCountWidth | Engines::NWN::DialogBox | private |
_replyLines | Engines::NWN::DialogBox | private |
_tag | Graphics::Renderable | protected |
_width | Engines::NWN::DialogBox | private |
_x | Engines::NWN::DialogBox | private |
_y | Engines::NWN::DialogBox | private |
_z | Engines::NWN::DialogBox | private |
addReply(const Common::UString &reply, uint32 id) | Engines::NWN::DialogBox | |
addToQueue(QueueType queue) | Graphics::Queueable | protected |
advanceTime(float dt) | Graphics::Renderable | virtual |
calculateDistance() | Engines::NWN::DialogBox | virtual |
clear() | Engines::NWN::DialogBox | |
clearEntry() | Engines::NWN::DialogBox | |
clearReplies() | Engines::NWN::DialogBox | |
DialogBox(float width, float height) | Engines::NWN::DialogBox | |
finishReplies() | Engines::NWN::DialogBox | |
getDistance() const | Graphics::Renderable | |
getHeight() const | Engines::NWN::DialogBox | |
getID() const | Graphics::Renderable | |
getPickedID() const | Engines::NWN::DialogBox | |
getPosition(float &x, float &y, float &z) const | Engines::NWN::DialogBox | |
getTag() const | Graphics::Renderable | |
getWidth() const | Engines::NWN::DialogBox | |
GUIElement(GUIElementType type) | Graphics::GUIElement | inline |
GUIElementType enum name | Graphics::GUIElement | |
hide() | Engines::NWN::DialogBox | virtual |
hideEntry() | Engines::NWN::DialogBox | private |
hideReplies() | Engines::NWN::DialogBox | private |
isClickable() const | Graphics::Renderable | |
isIn(float x, float y) const | Engines::NWN::DialogBox | privatevirtual |
Graphics::GUIElement::isIn(float x, float y, float z) const | Graphics::Renderable | virtual |
Graphics::GUIElement::isIn(float x1, float y1, float z1, float x2, float y2, float z2) const | Graphics::Renderable | virtual |
isInQueue(QueueType queue) const | Graphics::Queueable | inlineprotected |
isVisible() const | Graphics::Renderable | |
kGUIElementBack enum value | Graphics::GUIElement | |
kGUIElementConsole enum value | Graphics::GUIElement | |
kGUIElementFront enum value | Graphics::GUIElement | |
lockFrame() | Graphics::Renderable | protected |
lockFrameIfVisible() | Graphics::Renderable | protected |
lockQueue(QueueType queue) | Graphics::Queueable | protected |
mouseClick(int x, int y) | Engines::NWN::DialogBox | |
mouseMove(int x, int y) | Engines::NWN::DialogBox | |
operator<(const Queueable &q) const | Graphics::Renderable | virtual |
pickReply(uint32 n) | Engines::NWN::DialogBox | |
Queueable() | Graphics::Queueable | |
queueRender(const glm::mat4 &parentTransform) | Graphics::Renderable | inlinevirtual |
removeFromQueue(QueueType queue) | Graphics::Queueable | protected |
render(Graphics::RenderPass pass) | Engines::NWN::DialogBox | virtual |
Renderable(RenderableType type) | Graphics::Renderable | |
renderImmediate(const glm::mat4 &parentTransform) | Graphics::Renderable | inlinevirtual |
resort() | Graphics::Renderable | protected |
setClickable(bool clickable) | Graphics::Renderable | |
setEntry(const Common::UString &entry) | Engines::NWN::DialogBox | |
setHighlight(const std::list< ReplyLine >::iterator &h) | Engines::NWN::DialogBox | private |
setName(const Common::UString &name) | Engines::NWN::DialogBox | |
setPortrait(const Common::UString &portrait) | Engines::NWN::DialogBox | |
setPosition(float x, float y, float z) | Engines::NWN::DialogBox | |
setTag(const Common::UString &tag) | Graphics::Renderable | |
show() | Engines::NWN::DialogBox | virtual |
showEntry() | Engines::NWN::DialogBox | private |
showReplies() | Engines::NWN::DialogBox | private |
sortQueue(QueueType queue) | Graphics::Queueable | protected |
unlockFrame() | Graphics::Renderable | protected |
unlockFrameIfVisible() | Graphics::Renderable | protected |
unlockQueue(QueueType queue) | Graphics::Queueable | protected |
~DialogBox() | Engines::NWN::DialogBox | |
~GUIElement() | Graphics::GUIElement | inline |
~Queueable() | Graphics::Queueable | virtual |
~Renderable() | Graphics::Renderable | |