| _clickable | Graphics::Renderable | protected |
| _distance | Graphics::Renderable | protected |
| _entry | Engines::NWN::DialogBox | private |
| _entryLines | Engines::NWN::DialogBox | private |
| _font | Engines::NWN::DialogBox | private |
| _height | Engines::NWN::DialogBox | private |
| _highlightedReply | Engines::NWN::DialogBox | private |
| _id | Graphics::Renderable | protected |
| _name | Engines::NWN::DialogBox | private |
| _pickedReply | Engines::NWN::DialogBox | private |
| _portrait | Engines::NWN::DialogBox | private |
| _queueExists | Graphics::Renderable | protected |
| _queueVisible | Graphics::Renderable | protected |
| _replies | Engines::NWN::DialogBox | private |
| _replyCount | Engines::NWN::DialogBox | private |
| _replyCountWidth | Engines::NWN::DialogBox | private |
| _replyLines | Engines::NWN::DialogBox | private |
| _tag | Graphics::Renderable | protected |
| _width | Engines::NWN::DialogBox | private |
| _x | Engines::NWN::DialogBox | private |
| _y | Engines::NWN::DialogBox | private |
| _z | Engines::NWN::DialogBox | private |
| addReply(const Common::UString &reply, uint32 id) | Engines::NWN::DialogBox | |
| addToQueue(QueueType queue) | Graphics::Queueable | protected |
| advanceTime(float dt) | Graphics::Renderable | virtual |
| calculateDistance() | Engines::NWN::DialogBox | virtual |
| clear() | Engines::NWN::DialogBox | |
| clearEntry() | Engines::NWN::DialogBox | |
| clearReplies() | Engines::NWN::DialogBox | |
| DialogBox(float width, float height) | Engines::NWN::DialogBox | |
| finishReplies() | Engines::NWN::DialogBox | |
| getDistance() const | Graphics::Renderable | |
| getHeight() const | Engines::NWN::DialogBox | |
| getID() const | Graphics::Renderable | |
| getPickedID() const | Engines::NWN::DialogBox | |
| getPosition(float &x, float &y, float &z) const | Engines::NWN::DialogBox | |
| getTag() const | Graphics::Renderable | |
| getWidth() const | Engines::NWN::DialogBox | |
| GUIElement(GUIElementType type) | Graphics::GUIElement | inline |
| GUIElementType enum name | Graphics::GUIElement | |
| hide() | Engines::NWN::DialogBox | virtual |
| hideEntry() | Engines::NWN::DialogBox | private |
| hideReplies() | Engines::NWN::DialogBox | private |
| isClickable() const | Graphics::Renderable | |
| isIn(float x, float y) const | Engines::NWN::DialogBox | privatevirtual |
| Graphics::GUIElement::isIn(float x, float y, float z) const | Graphics::Renderable | virtual |
| Graphics::GUIElement::isIn(float x1, float y1, float z1, float x2, float y2, float z2) const | Graphics::Renderable | virtual |
| isInQueue(QueueType queue) const | Graphics::Queueable | inlineprotected |
| isVisible() const | Graphics::Renderable | |
| kGUIElementBack enum value | Graphics::GUIElement | |
| kGUIElementConsole enum value | Graphics::GUIElement | |
| kGUIElementFront enum value | Graphics::GUIElement | |
| lockFrame() | Graphics::Renderable | protected |
| lockFrameIfVisible() | Graphics::Renderable | protected |
| lockQueue(QueueType queue) | Graphics::Queueable | protected |
| mouseClick(int x, int y) | Engines::NWN::DialogBox | |
| mouseMove(int x, int y) | Engines::NWN::DialogBox | |
| operator<(const Queueable &q) const | Graphics::Renderable | virtual |
| pickReply(uint32 n) | Engines::NWN::DialogBox | |
| Queueable() | Graphics::Queueable | |
| queueRender(const glm::mat4 &parentTransform) | Graphics::Renderable | inlinevirtual |
| removeFromQueue(QueueType queue) | Graphics::Queueable | protected |
| render(Graphics::RenderPass pass) | Engines::NWN::DialogBox | virtual |
| Renderable(RenderableType type) | Graphics::Renderable | |
| renderImmediate(const glm::mat4 &parentTransform) | Graphics::Renderable | inlinevirtual |
| resort() | Graphics::Renderable | protected |
| setClickable(bool clickable) | Graphics::Renderable | |
| setEntry(const Common::UString &entry) | Engines::NWN::DialogBox | |
| setHighlight(const std::list< ReplyLine >::iterator &h) | Engines::NWN::DialogBox | private |
| setName(const Common::UString &name) | Engines::NWN::DialogBox | |
| setPortrait(const Common::UString &portrait) | Engines::NWN::DialogBox | |
| setPosition(float x, float y, float z) | Engines::NWN::DialogBox | |
| setTag(const Common::UString &tag) | Graphics::Renderable | |
| show() | Engines::NWN::DialogBox | virtual |
| showEntry() | Engines::NWN::DialogBox | private |
| showReplies() | Engines::NWN::DialogBox | private |
| sortQueue(QueueType queue) | Graphics::Queueable | protected |
| unlockFrame() | Graphics::Renderable | protected |
| unlockFrameIfVisible() | Graphics::Renderable | protected |
| unlockQueue(QueueType queue) | Graphics::Queueable | protected |
| ~DialogBox() | Engines::NWN::DialogBox | |
| ~GUIElement() | Graphics::GUIElement | inline |
| ~Queueable() | Graphics::Queueable | virtual |
| ~Renderable() | Graphics::Renderable | |