_clickable | Graphics::Renderable | protected |
_distance | Graphics::Renderable | protected |
_id | Graphics::Renderable | protected |
_mapPt1X | Engines::KotOR::Minimap | private |
_mapPt1Y | Engines::KotOR::Minimap | private |
_mapPt2X | Engines::KotOR::Minimap | private |
_mapPt2Y | Engines::KotOR::Minimap | private |
_mapQuad | Engines::KotOR::Minimap | private |
_northAxis | Engines::KotOR::Minimap | private |
_queueExists | Graphics::Renderable | protected |
_queueVisible | Graphics::Renderable | protected |
_tag | Graphics::Renderable | protected |
_worldPt1X | Engines::KotOR::Minimap | private |
_worldPt1Y | Engines::KotOR::Minimap | private |
_worldPt2X | Engines::KotOR::Minimap | private |
_worldPt2Y | Engines::KotOR::Minimap | private |
add(Renderable *renderable) | Graphics::Aurora::SubSceneQuad | |
addToQueue(QueueType queue) | Graphics::Queueable | protected |
advanceTime(float dt) | Graphics::Renderable | virtual |
calculateDistance() | Graphics::Aurora::SubSceneQuad | virtual |
getDistance() const | Graphics::Renderable | |
getID() const | Graphics::Renderable | |
getNorthAxis() | Engines::KotOR::Minimap | |
getTag() const | Graphics::Renderable | |
GUIElement(GUIElementType type) | Graphics::GUIElement | inline |
GUIElementType enum name | Graphics::GUIElement | |
hide() | Graphics::Renderable | virtual |
isClickable() const | Graphics::Renderable | |
isIn(float x, float y) const | Graphics::Renderable | virtual |
isIn(float x, float y, float z) const | Graphics::Renderable | virtual |
isIn(float x1, float y1, float z1, float x2, float y2, float z2) const | Graphics::Renderable | virtual |
isInQueue(QueueType queue) const | Graphics::Queueable | inlineprotected |
isVisible() const | Graphics::Renderable | |
kGUIElementBack enum value | Graphics::GUIElement | |
kGUIElementConsole enum value | Graphics::GUIElement | |
kGUIElementFront enum value | Graphics::GUIElement | |
lockFrame() | Graphics::Renderable | protected |
lockFrameIfVisible() | Graphics::Renderable | protected |
lockQueue(QueueType queue) | Graphics::Queueable | protected |
Minimap(const Common::UString &map, int northAxis, float mapPt1X, float mapPt1Y, float mapPt2X, float mapPt2Y, float worldPt1X, float worldPt1Y, float worldPt2X, float worldPt2Y) | Engines::KotOR::Minimap | |
operator<(const Queueable &q) const | Graphics::Renderable | virtual |
Queueable() | Graphics::Queueable | |
queueRender(const glm::mat4 &parentTransform) | Graphics::Renderable | inlinevirtual |
remove(Renderable *renderable) | Graphics::Aurora::SubSceneQuad | |
removeFromQueue(QueueType queue) | Graphics::Queueable | protected |
render(RenderPass pass) | Graphics::Aurora::SubSceneQuad | virtual |
Renderable(RenderableType type) | Graphics::Renderable | |
renderImmediate(const glm::mat4 &parentTransform) | Graphics::Renderable | inlinevirtual |
resort() | Graphics::Renderable | protected |
setClearEnabled(bool clearEnabled) | Graphics::Aurora::SubSceneQuad | |
setClickable(bool clickable) | Graphics::Renderable | |
setDistance(float distance) | Graphics::Aurora::SubSceneQuad | |
setGlobalTransformationMatrix(const glm::mat4 &transformation) | Graphics::Aurora::SubSceneQuad | |
setPosition(float x, float y) | Engines::KotOR::Minimap | |
Graphics::Aurora::SubSceneQuad::setPosition(int x, int y) | Graphics::Aurora::SubSceneQuad | |
setProjectionMatrix(const glm::mat4 &projection) | Graphics::Aurora::SubSceneQuad | |
setSize(int width, int height) | Graphics::Aurora::SubSceneQuad | |
setTag(const Common::UString &tag) | Graphics::Renderable | |
show() | Graphics::Renderable | virtual |
sortQueue(QueueType queue) | Graphics::Queueable | protected |
SubSceneQuad() | Graphics::Aurora::SubSceneQuad | |
unlockFrame() | Graphics::Renderable | protected |
unlockFrameIfVisible() | Graphics::Renderable | protected |
unlockQueue(QueueType queue) | Graphics::Queueable | protected |
~GUIElement() | Graphics::GUIElement | inline |
~Queueable() | Graphics::Queueable | virtual |
~Renderable() | Graphics::Renderable | |