_absoluteBoundBox | Graphics::Aurora::Model | protected |
_absolutePosition | Graphics::Aurora::Model | protected |
_animationChannels | Graphics::Aurora::Model | protected |
_animationMap | Graphics::Aurora::Model | protected |
_animationScale | Graphics::Aurora::Model | protected |
_boundBox | Graphics::Aurora::Model | protected |
_boundRenderable | Graphics::Aurora::Model | protected |
_boundTransform | Graphics::Aurora::Model | protected |
_center | Graphics::Aurora::Model | protected |
_clickable | Graphics::Renderable | protected |
_currentState | Graphics::Aurora::Model | protected |
_distance | Graphics::Renderable | protected |
_fileName | Graphics::Aurora::Model | protected |
_id | Graphics::Renderable | protected |
_name | Graphics::Aurora::Model | protected |
_orientation | Graphics::Aurora::Model | protected |
_position | Graphics::Aurora::Model | protected |
_positionRelative | Graphics::Aurora::Model | protected |
_queueExists | Graphics::Renderable | protected |
_queueVisible | Graphics::Renderable | protected |
_scale | Graphics::Aurora::Model | protected |
_skinned | Graphics::Aurora::Model | protected |
_stateList | Graphics::Aurora::Model | protected |
_stateMap | Graphics::Aurora::Model | protected |
_stateNames | Graphics::Aurora::Model | protected |
_superModel | Graphics::Aurora::Model | protected |
_superModelName | Graphics::Aurora::Model | protected |
_tag | Graphics::Renderable | protected |
_type | Graphics::Aurora::Model | protected |
addAnimationChannel(AnimationChannelName name) | Graphics::Aurora::Model | |
addDefaultAnimation(const Common::UString &anim, uint8 probability) | Graphics::Aurora::Model | |
addState(ParserContext &ctx) | Graphics::Aurora::Model_Witcher | private |
Graphics::addToQueue(QueueType queue) | Graphics::Queueable | protected |
Graphics::Renderable::addToQueue(QueueType queue) | Graphics::Queueable | protected |
advanceTime(float dt) | Graphics::Aurora::Model | virtual |
AnimationChannelMap typedef | Graphics::Aurora::Model | protected |
AnimationMap typedef | Graphics::Aurora::Model | protected |
attachModel(const Common::UString &nodeName, Model *model) | Graphics::Aurora::Model | |
calculateDistance() | Graphics::Aurora::Model | virtual |
clearDefaultAnimations() | Graphics::Aurora::Model | |
destroy() | Graphics::GLContainer | |
doDestroy() | Graphics::Aurora::Model | protectedvirtual |
doDrawBound() | Graphics::Aurora::Model | protected |
doDrawSkeleton() | Graphics::Aurora::Model | protected |
doRebuild() | Graphics::Aurora::Model | protectedvirtual |
drawBound(bool enabled) | Graphics::Aurora::Model | |
drawSkeleton(bool enabled, bool showInvisible) | Graphics::Aurora::Model | |
finalize() | Graphics::Aurora::Model | protected |
flushNodeBuffers() | Graphics::Aurora::Model | |
getAbsolutePosition(float &x, float &y, float &z) const | Graphics::Aurora::Model | |
getAnimation(const Common::UString &anim) | Graphics::Aurora::Model | protected |
getAnimationChannel(AnimationChannelName name) | Graphics::Aurora::Model | |
getAnimationScale(const Common::UString &anim) | Graphics::Aurora::Model | |
getAttachedModel(const Common::UString &node) | Graphics::Aurora::Model | |
getDepth() const | Graphics::Aurora::Model | |
getDistance() const | Graphics::Renderable | |
getHeight() const | Graphics::Aurora::Model | |
getID() const | Graphics::Renderable | |
getName() const | Graphics::Aurora::Model | |
getNode(const Common::UString &node) | Graphics::Aurora::Model | |
getNode(const Common::UString &node) const | Graphics::Aurora::Model | |
getNode(const Common::UString &stateName, const Common::UString &node) | Graphics::Aurora::Model | |
getNode(const Common::UString &stateName, const Common::UString &node) const | Graphics::Aurora::Model | |
getNode(uint16 nodeNumber) | Graphics::Aurora::Model | |
getNode(uint16 nodeNumber) const | Graphics::Aurora::Model | |
getNodes() | Graphics::Aurora::Model | |
getOrientation(float &x, float &y, float &z, float &angle) const | Graphics::Aurora::Model | |
getPosition(float &x, float &y, float &z) const | Graphics::Aurora::Model | |
getScale(float &x, float &y, float &z) const | Graphics::Aurora::Model | |
getState() const | Graphics::Aurora::Model | |
getStates() const | Graphics::Aurora::Model | |
getTag() const | Graphics::Renderable | |
getTooltipAnchor(float &x, float &y, float &z) const | Graphics::Aurora::Model | |
getType() const | Graphics::Aurora::Model | |
getWidth() const | Graphics::Aurora::Model | |
GLContainer() | Graphics::GLContainer | |
hasAnimation(const Common::UString &anim) const | Graphics::Aurora::Model | |
hasNode(const Common::UString &node) const | Graphics::Aurora::Model | |
hide() | Graphics::Aurora::Model | virtual |
isClickable() const | Graphics::Renderable | |
isIn(float x, float y) const | Graphics::Aurora::Model | virtual |
isIn(float x, float y, float z) const | Graphics::Aurora::Model | virtual |
isIn(float x1, float y1, float z1, float x2, float y2, float z2) const | Graphics::Aurora::Model | virtual |
Graphics::isInQueue(QueueType queue) const | Graphics::Queueable | inlineprotected |
Graphics::Renderable::isInQueue(QueueType queue) const | Graphics::Queueable | inlineprotected |
isVisible() const | Graphics::Renderable | |
load(ParserContext &ctx) | Graphics::Aurora::Model_Witcher | private |
lockFrame() | Graphics::Renderable | protected |
lockFrameIfVisible() | Graphics::Renderable | protected |
Graphics::lockQueue(QueueType queue) | Graphics::Queueable | protected |
Graphics::Renderable::lockQueue(QueueType queue) | Graphics::Queueable | protected |
Model(ModelType type=kModelTypeObject) | Graphics::Aurora::Model | |
Model_Witcher(const Common::UString &name, ModelType type=kModelTypeObject) | Graphics::Aurora::Model_Witcher | |
ModelNode_Witcher class | Graphics::Aurora::Model_Witcher | friend |
move(float x, float y, float z) | Graphics::Aurora::Model | |
newState(ParserContext &ctx) | Graphics::Aurora::Model_Witcher | private |
NodeList typedef | Graphics::Aurora::Model | protected |
NodeMap typedef | Graphics::Aurora::Model | protected |
Graphics::operator<(const Queueable &q) const | Graphics::Queueable | virtual |
Graphics::Renderable::operator<(const Queueable &q) const | Graphics::Renderable | virtual |
playAnimation(const Common::UString &anim, bool restart=true, float length=0.0f, float speed=1.0f) | Graphics::Aurora::Model | |
playDefaultAnimation() | Graphics::Aurora::Model | |
Graphics::Queueable() | Graphics::Queueable | |
Graphics::Renderable::Queueable() | Graphics::Queueable | |
queueDrawBound() | Graphics::Aurora::Model | protected |
queueRender(const glm::mat4 &parentTransform) | Graphics::Aurora::Model | virtual |
readArray(Common::SeekableReadStream &stream, uint32 offset, uint32 count, std::vector< T > &values) | Graphics::Aurora::Model | static |
readArrayDef(Common::SeekableReadStream &stream, uint32 &offset, uint32 &count) | Graphics::Aurora::Model | static |
readValue(Common::SeekableReadStream &stream, uint32 &value) | Graphics::Aurora::Model | static |
readValue(Common::SeekableReadStream &stream, float &value) | Graphics::Aurora::Model | static |
rebuild() | Graphics::GLContainer | |
Graphics::removeFromQueue(QueueType queue) | Graphics::Queueable | protected |
Graphics::Renderable::removeFromQueue(QueueType queue) | Graphics::Queueable | protected |
render(RenderPass pass) | Graphics::Aurora::Model | virtual |
Renderable(RenderableType type) | Graphics::Renderable | |
renderImmediate(const glm::mat4 &parentTransform) | Graphics::Aurora::Model | virtual |
resort() | Graphics::Renderable | protected |
rotate(float x, float y, float z, float angle) | Graphics::Aurora::Model | |
scale(float x, float y, float z) | Graphics::Aurora::Model | |
setClickable(bool clickable) | Graphics::Renderable | |
setEnvironmentMap(const Common::UString &environmentMap="") | Graphics::Aurora::Model | |
setOrientation(float x, float y, float z, float angle) | Graphics::Aurora::Model | |
setPosition(float x, float y, float z) | Graphics::Aurora::Model | |
setScale(float x, float y, float z) | Graphics::Aurora::Model | |
setSkinned(bool skinned) | Graphics::Aurora::Model | |
setState(const Common::UString &name="") | Graphics::Aurora::Model | |
setTag(const Common::UString &tag) | Graphics::Renderable | |
show() | Graphics::Aurora::Model | virtual |
Graphics::sortQueue(QueueType queue) | Graphics::Queueable | protected |
Graphics::Renderable::sortQueue(QueueType queue) | Graphics::Queueable | protected |
StateList typedef | Graphics::Aurora::Model | protected |
StateMap typedef | Graphics::Aurora::Model | protected |
unlockFrame() | Graphics::Renderable | protected |
unlockFrameIfVisible() | Graphics::Renderable | protected |
Graphics::unlockQueue(QueueType queue) | Graphics::Queueable | protected |
Graphics::Renderable::unlockQueue(QueueType queue) | Graphics::Queueable | protected |
~GLContainer() | Graphics::GLContainer | |
~Model() | Graphics::Aurora::Model | |
~Model_Witcher() | Graphics::Aurora::Model_Witcher | |
~Queueable() | Graphics::Queueable | virtual |
~Renderable() | Graphics::Renderable | |