xoreos  0.0.5
Graphics::Aurora::ModelNode_DragonAge Member List

This is the complete list of members for Graphics::Aurora::ModelNode_DragonAge, including all inherited members.

_absoluteBoundBoxGraphics::Aurora::ModelNodeprotected
_absolutePositionGraphics::Aurora::ModelNodeprotected
_absoluteTransformGraphics::Aurora::ModelNodeprotected
_alphaGraphics::Aurora::ModelNodeprotected
_attachedModelGraphics::Aurora::ModelNodeprotected
_boundBoxGraphics::Aurora::ModelNodeprotected
_centerGraphics::Aurora::ModelNodeprotected
_childrenGraphics::Aurora::ModelNodeprotected
_dirtyMeshGraphics::Aurora::ModelNodeprotected
_dirtyRenderGraphics::Aurora::ModelNodeprotected
_invBindPoseGraphics::Aurora::ModelNodeprotected
_levelGraphics::Aurora::ModelNodeprotected
_materialGraphics::Aurora::ModelNodeprotected
_meshGraphics::Aurora::ModelNodeprotected
_modelGraphics::Aurora::ModelNodeprotected
_nameGraphics::Aurora::ModelNodeprotected
_nodeNumberGraphics::Aurora::ModelNodeprotected
_orientationGraphics::Aurora::ModelNodeprotected
_orientationBufferGraphics::Aurora::ModelNodeprotected
_orientationBufferedGraphics::Aurora::ModelNodeprotected
_orientationFramesGraphics::Aurora::ModelNodeprotected
_parentGraphics::Aurora::ModelNodeprotected
_positionGraphics::Aurora::ModelNodeprotected
_positionBufferGraphics::Aurora::ModelNodeprotected
_positionBufferedGraphics::Aurora::ModelNodeprotected
_positionFramesGraphics::Aurora::ModelNodeprotected
_renderGraphics::Aurora::ModelNodeprotected
_renderableArrayGraphics::Aurora::ModelNodeprotected
_renderTransformGraphics::Aurora::ModelNodeprotected
_rootStateNodeGraphics::Aurora::ModelNodeprotected
_rotationGraphics::Aurora::ModelNodeprotected
_scaleGraphics::Aurora::ModelNodeprotected
_shaderRenderableGraphics::Aurora::ModelNodeprotected
_vertexCoordsBufferGraphics::Aurora::ModelNodeprotected
_vertexCoordsBufferedGraphics::Aurora::ModelNodeprotected
buildMaterial()Graphics::Aurora::ModelNodeprotectedvirtual
calcRenderTransform(const glm::mat4 &parentTransform)Graphics::Aurora::ModelNodeprotected
computeAbsoluteTransform()Graphics::Aurora::ModelNode
computeInverseBindPose()Graphics::Aurora::ModelNode
createAbsoluteBound()Graphics::Aurora::ModelNodeprotected
createAbsoluteBound(Common::BoundingBox parentPosition)Graphics::Aurora::ModelNodeprotected
createBound()Graphics::Aurora::ModelNodeprotected
createCenter()Graphics::Aurora::ModelNodeprotected
createIndexBuffer(const ::Aurora::GFF4Struct &meshChunk, Common::SeekableReadStream &indexData)Graphics::Aurora::ModelNode_DragonAgeprivate
createVertexBuffer(const ::Aurora::GFF4Struct &meshChunk, Common::SeekableReadStream &vertexData, const MeshDeclarations &meshDecl)Graphics::Aurora::ModelNode_DragonAgeprivate
drawSkeleton(const glm::mat4 &parent, bool showInvisible)Graphics::Aurora::ModelNodeprotected
EnvironmentMapMode enum nameGraphics::Aurora::ModelNode
fixTexturesAlpha(const std::vector< Common::UString > &textures)Graphics::Aurora::ModelNode_DragonAgeprivate
fixTexturesHair(const std::vector< Common::UString > &textures)Graphics::Aurora::ModelNode_DragonAgeprivate
flushBuffers()Graphics::Aurora::ModelNodeprotected
getAbsolutePosition(float &x, float &y, float &z) constGraphics::Aurora::ModelNode
getAbsolutePosition() constGraphics::Aurora::ModelNode
getAlpha()Graphics::Aurora::ModelNode
getChildren()Graphics::Aurora::ModelNode
getDepth() constGraphics::Aurora::ModelNode
getEnvironmentMap(EnvironmentMapMode &mode)Graphics::Aurora::ModelNodeprotected
getHeight() constGraphics::Aurora::ModelNode
getMesh() constGraphics::Aurora::ModelNode
getName() constGraphics::Aurora::ModelNode
getNodeNumber() constGraphics::Aurora::ModelNode
getOrientation(float &x, float &y, float &z, float &a) constGraphics::Aurora::ModelNode
getParent()Graphics::Aurora::ModelNode
getParent() constGraphics::Aurora::ModelNode
getPosition(float &x, float &y, float &z) constGraphics::Aurora::ModelNode
getRotation(float &x, float &y, float &z) constGraphics::Aurora::ModelNode
getScaleX()Graphics::Aurora::ModelNodeinline
getScaleY()Graphics::Aurora::ModelNodeinline
getScaleZ()Graphics::Aurora::ModelNodeinline
getTextures(uint32 &count)Graphics::Aurora::ModelNodeprotected
getWidth() constGraphics::Aurora::ModelNode
inheritOrientation(ModelNode &node) constGraphics::Aurora::ModelNode
inheritPosition(ModelNode &node) constGraphics::Aurora::ModelNode
isInFrontOf(const ModelNode &node) constGraphics::Aurora::ModelNode
kMeshDeclType1010102 enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclType1010102n enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclTypeColor enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclTypeFloat16_2 enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclTypeFloat16_4 enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclTypeFloat32_1 enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclTypeFloat32_2 enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclTypeFloat32_3 enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclTypeFloat32_4 enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclTypeSint16_2 enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclTypeSint16_2n enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclTypeSint16_4 enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclTypeSint16_4n enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclTypeUint16_2n enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclTypeUint16_4n enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclTypeUint8_4 enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclTypeUint8_4n enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclTypeUnused enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclUseBinormal enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclUseBlendIndices enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclUseBlendWeight enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclUseColor enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclUseDepth enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclUseFog enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclUseNormal enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclUsePosition enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclUsePositionT enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclUsePSize enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclUseSample enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclUseTangent enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclUseTessFactor enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclUseTexCoord enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kMeshDeclUseUnused enum valueGraphics::Aurora::ModelNode_DragonAgeprivate
kModeEnvironmentBlendedOver enum valueGraphics::Aurora::ModelNode
kModeEnvironmentBlendedUnder enum valueGraphics::Aurora::ModelNode
load(Model_DragonAge::ParserContext &ctx, const ::Aurora::GFF4Struct &nodeGFF)Graphics::Aurora::ModelNode_DragonAge
loadTextures(const std::vector< Common::UString > &textures, const MaterialObject &material)Graphics::Aurora::ModelNode_DragonAgeprivate
Graphics::Aurora::ModelNode::loadTextures(const std::vector< Common::UString > &textures)Graphics::Aurora::ModelNodeprotected
lockFrame()Graphics::Aurora::ModelNodeprotected
lockFrameIfVisible()Graphics::Aurora::ModelNodeprotected
MeshDeclarations typedefGraphics::Aurora::ModelNode_DragonAgeprivate
MeshDeclType enum nameGraphics::Aurora::ModelNode_DragonAgeprivate
MeshDeclUse enum nameGraphics::Aurora::ModelNode_DragonAgeprivate
ModelNode(Model &model)Graphics::Aurora::ModelNode
ModelNode_DragonAge(Model &model)Graphics::Aurora::ModelNode_DragonAge
move(float x, float y, float z)Graphics::Aurora::ModelNode
queueRender(const glm::mat4 &parentTransform)Graphics::Aurora::ModelNodeprotected
read2Float32(Common::ReadStream &stream, MeshDeclType type, float *&f)Graphics::Aurora::ModelNode_DragonAgeprivatestatic
read3Float32(Common::ReadStream &stream, MeshDeclType type, float *&f)Graphics::Aurora::ModelNode_DragonAgeprivatestatic
read4Float32(Common::ReadStream &stream, MeshDeclType type, float *&f)Graphics::Aurora::ModelNode_DragonAgeprivatestatic
readChildren(Model_DragonAge::ParserContext &ctx, const ::Aurora::GFF4Struct &nodeGFF)Graphics::Aurora::ModelNode_DragonAgeprivate
readMAO(const Common::UString &materialName, MaterialObject &material)Graphics::Aurora::ModelNode_DragonAgeprivate
readMAOGFF(Common::SeekableReadStream *maoStream, MaterialObject &material)Graphics::Aurora::ModelNode_DragonAgeprivate
readMAOXML(Common::SeekableReadStream *maoStream, MaterialObject &material, const Common::UString &fileName)Graphics::Aurora::ModelNode_DragonAgeprivate
readMesh(Model_DragonAge::ParserContext &ctx, const ::Aurora::GFF4Struct &meshGFF)Graphics::Aurora::ModelNode_DragonAgeprivate
readMeshDecl(const ::Aurora::GFF4Struct &meshChunk, MeshDeclarations &meshDecl)Graphics::Aurora::ModelNode_DragonAgeprivate
readTransformation(const ::Aurora::GFF4Struct &nodeGFF)Graphics::Aurora::ModelNode_DragonAgeprivate
render(RenderPass pass)Graphics::Aurora::ModelNodeprotected
renderImmediate(const glm::mat4 &parentTransform)Graphics::Aurora::ModelNodeprotected
rotate(float x, float y, float z)Graphics::Aurora::ModelNode
sanityCheckMeshChunk(const ::Aurora::GFF4Struct &meshChunk)Graphics::Aurora::ModelNode_DragonAgeprivate
setAlpha(float alpha, bool isRecursive=true)Graphics::Aurora::ModelNode
setBufferedOrientation(float x, float y, float z, float angle)Graphics::Aurora::ModelNodeprotected
setBufferedPosition(float x, float y, float z)Graphics::Aurora::ModelNodeprotected
setEnvironmentMap(const Common::UString &environmentMap="")Graphics::Aurora::ModelNode
setInvisible(bool invisible)Graphics::Aurora::ModelNode
setMaterial(Shader::ShaderMaterial *material)Graphics::Aurora::ModelNodeprotected
setOrientation(float x, float y, float z, float a)Graphics::Aurora::ModelNode
setParent(ModelNode *parent)Graphics::Aurora::ModelNode
setPosition(float x, float y, float z)Graphics::Aurora::ModelNode
setRotation(float x, float y, float z)Graphics::Aurora::ModelNode
setTextures(const std::vector< Common::UString > &textures)Graphics::Aurora::ModelNode
unlockFrame()Graphics::Aurora::ModelNodeprotected
unlockFrameIfVisible()Graphics::Aurora::ModelNodeprotected
~ModelNode()Graphics::Aurora::ModelNodevirtual
~ModelNode_DragonAge()Graphics::Aurora::ModelNode_DragonAge