_b | Graphics::Aurora::FadeQuad | private |
_clickable | Graphics::Renderable | protected |
_distance | Graphics::Renderable | protected |
_fadeType | Graphics::Aurora::FadeQuad | private |
_g | Graphics::Aurora::FadeQuad | private |
_id | Graphics::Renderable | protected |
_opacity | Graphics::Aurora::FadeQuad | private |
_queueExists | Graphics::Renderable | protected |
_queueVisible | Graphics::Renderable | protected |
_r | Graphics::Aurora::FadeQuad | private |
_run | Graphics::Aurora::FadeQuad | private |
_start | Graphics::Aurora::FadeQuad | private |
_tag | Graphics::Renderable | protected |
_wait | Graphics::Aurora::FadeQuad | private |
addToQueue(QueueType queue) | Graphics::Queueable | protected |
advanceTime(float dt) | Graphics::Renderable | virtual |
calculateDistance() | Graphics::Aurora::FadeQuad | virtual |
fadeIn() | Graphics::Aurora::FadeQuad | |
fadeOut() | Graphics::Aurora::FadeQuad | |
FadeQuad() | Graphics::Aurora::FadeQuad | |
FadeType enum name | Graphics::Aurora::FadeQuad | private |
getColor(float &r, float &g, float &b) const | Graphics::Aurora::FadeQuad | |
getDistance() const | Graphics::Renderable | |
getID() const | Graphics::Renderable | |
getRunTime(float &run) const | Graphics::Aurora::FadeQuad | |
getTag() const | Graphics::Renderable | |
getWaitTime(float &wait) const | Graphics::Aurora::FadeQuad | |
hide() | Graphics::Renderable | virtual |
isClickable() const | Graphics::Renderable | |
isIn(float x, float y) const | Graphics::Renderable | virtual |
isIn(float x, float y, float z) const | Graphics::Renderable | virtual |
isIn(float x1, float y1, float z1, float x2, float y2, float z2) const | Graphics::Renderable | virtual |
isInQueue(QueueType queue) const | Graphics::Queueable | inlineprotected |
isVisible() const | Graphics::Renderable | |
kFadeIn enum value | Graphics::Aurora::FadeQuad | private |
kFadeNone enum value | Graphics::Aurora::FadeQuad | private |
kFadeOut enum value | Graphics::Aurora::FadeQuad | private |
lockFrame() | Graphics::Renderable | protected |
lockFrameIfVisible() | Graphics::Renderable | protected |
lockQueue(QueueType queue) | Graphics::Queueable | protected |
operator<(const Queueable &q) const | Graphics::Renderable | virtual |
Queueable() | Graphics::Queueable | |
queueRender(const glm::mat4 &parentTransform) | Graphics::Renderable | inlinevirtual |
removeFromQueue(QueueType queue) | Graphics::Queueable | protected |
render(RenderPass pass) | Graphics::Aurora::FadeQuad | virtual |
Renderable(RenderableType type) | Graphics::Renderable | |
renderImmediate(const glm::mat4 &parentTransform) | Graphics::Renderable | inlinevirtual |
resort() | Graphics::Renderable | protected |
setClickable(bool clickable) | Graphics::Renderable | |
setColor(float r, float g, float b) | Graphics::Aurora::FadeQuad | |
setRunTime(float run) | Graphics::Aurora::FadeQuad | |
setTag(const Common::UString &tag) | Graphics::Renderable | |
setWaitTime(float wait) | Graphics::Aurora::FadeQuad | |
show() | Graphics::Renderable | virtual |
sortQueue(QueueType queue) | Graphics::Queueable | protected |
unlockFrame() | Graphics::Renderable | protected |
unlockFrameIfVisible() | Graphics::Renderable | protected |
unlockQueue(QueueType queue) | Graphics::Queueable | protected |
~Queueable() | Graphics::Queueable | virtual |
~Renderable() | Graphics::Renderable | |