xoreos
0.0.5
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This is the complete list of members for Graphics::Render::RenderQueue, including all inherited members.
_cameraReference | Graphics::Render::RenderQueue | private |
_nodeArray | Graphics::Render::RenderQueue | private |
clear() | Graphics::Render::RenderQueue | |
queueItem(Shader::ShaderProgram *program, Shader::ShaderSurface *surface, Shader::ShaderMaterial *material, Mesh::Mesh *mesh, const glm::mat4 *transform, float alpha) | Graphics::Render::RenderQueue | |
queueItem(Shader::ShaderRenderable *renderable, const glm::mat4 *transform, float alpha) | Graphics::Render::RenderQueue | |
render() | Graphics::Render::RenderQueue | |
RenderQueue(uint32 precache=1000) | Graphics::Render::RenderQueue | |
setCameraReference(const glm::vec3 &reference) | Graphics::Render::RenderQueue | |
sortDepth() | Graphics::Render::RenderQueue | |
sortShader() | Graphics::Render::RenderQueue | |
~RenderQueue() | Graphics::Render::RenderQueue |