| _bA | Engines::NWN::Portrait | private |
| _bB | Engines::NWN::Portrait | private |
| _bG | Engines::NWN::Portrait | private |
| _border | Engines::NWN::Portrait | private |
| _borderMaterial | Engines::NWN::Portrait | private |
| _borderRenderable | Engines::NWN::Portrait | private |
| _bR | Engines::NWN::Portrait | private |
| _clickable | Graphics::Renderable | protected |
| _distance | Graphics::Renderable | protected |
| _height | Engines::NWN::Portrait | private |
| _id | Graphics::Renderable | protected |
| _material | Engines::NWN::Portrait | private |
| _qBorder | Engines::NWN::Portrait | private |
| _qPortrait | Engines::NWN::Portrait | private |
| _queueExists | Graphics::Renderable | protected |
| _queueVisible | Graphics::Renderable | protected |
| _renderable | Engines::NWN::Portrait | private |
| _size | Engines::NWN::Portrait | private |
| _surface | Engines::NWN::Portrait | private |
| _tag | Graphics::Renderable | protected |
| _texture | Engines::NWN::Portrait | private |
| _width | Engines::NWN::Portrait | private |
| _x | Engines::NWN::Portrait | private |
| _y | Engines::NWN::Portrait | private |
| addToQueue(QueueType queue) | Graphics::Queueable | protected |
| advanceTime(float dt) | Graphics::Renderable | virtual |
| calculateDistance() | Engines::NWN::Portrait | virtual |
| createBorder() | Engines::NWN::Portrait | private |
| getDistance() const | Graphics::Renderable | |
| getHeight() const | Engines::NWN::Portrait | |
| getID() const | Graphics::Renderable | |
| getPosition(float &x, float &y, float &z) const | Engines::NWN::Portrait | |
| getTag() const | Graphics::Renderable | |
| getWidth() const | Engines::NWN::Portrait | |
| GUIElement(GUIElementType type) | Graphics::GUIElement | inline |
| GUIElementType enum name | Graphics::GUIElement | |
| hide() | Graphics::Renderable | virtual |
| isClickable() const | Graphics::Renderable | |
| isIn(float x, float y) const | Engines::NWN::Portrait | virtual |
| Graphics::GUIElement::isIn(float x, float y, float z) const | Graphics::Renderable | virtual |
| Graphics::GUIElement::isIn(float x1, float y1, float z1, float x2, float y2, float z2) const | Graphics::Renderable | virtual |
| isInQueue(QueueType queue) const | Graphics::Queueable | inlineprotected |
| isVisible() const | Graphics::Renderable | |
| kGUIElementBack enum value | Graphics::GUIElement | |
| kGUIElementConsole enum value | Graphics::GUIElement | |
| kGUIElementFront enum value | Graphics::GUIElement | |
| kSizeHuge enum value | Engines::NWN::Portrait | |
| kSizeIcon enum value | Engines::NWN::Portrait | |
| kSizeLarge enum value | Engines::NWN::Portrait | |
| kSizeMAX enum value | Engines::NWN::Portrait | |
| kSizeMedium enum value | Engines::NWN::Portrait | |
| kSizeSmall enum value | Engines::NWN::Portrait | |
| kSizeTiny enum value | Engines::NWN::Portrait | |
| lockFrame() | Graphics::Renderable | protected |
| lockFrameIfVisible() | Graphics::Renderable | protected |
| lockQueue(QueueType queue) | Graphics::Queueable | protected |
| operator<(const Queueable &q) const | Graphics::Renderable | virtual |
| Portrait(const Common::UString &name, Size size, float border=0.0f, float bR=1.0f, float bG=1.0f, float bB=1.0f, float bA=1.0f) | Engines::NWN::Portrait | |
| Queueable() | Graphics::Queueable | |
| queueRender(const glm::mat4 &parentTransform) | Graphics::Renderable | inlinevirtual |
| removeFromQueue(QueueType queue) | Graphics::Queueable | protected |
| render(Graphics::RenderPass pass) | Engines::NWN::Portrait | virtual |
| Renderable(RenderableType type) | Graphics::Renderable | |
| renderImmediate(const glm::mat4 &parentTransform) | Engines::NWN::Portrait | virtual |
| resort() | Graphics::Renderable | protected |
| setBorderColor(float bR, float bG, float bB, float bA) | Engines::NWN::Portrait | |
| setClickable(bool clickable) | Graphics::Renderable | |
| setPortrait(const Common::UString &name) | Engines::NWN::Portrait | |
| setPosition(float x, float y, float z) | Engines::NWN::Portrait | |
| setSize() | Engines::NWN::Portrait | private |
| setTag(const Common::UString &tag) | Graphics::Renderable | |
| show() | Graphics::Renderable | virtual |
| Size enum name | Engines::NWN::Portrait | |
| sortQueue(QueueType queue) | Graphics::Queueable | protected |
| unlockFrame() | Graphics::Renderable | protected |
| unlockFrameIfVisible() | Graphics::Renderable | protected |
| unlockQueue(QueueType queue) | Graphics::Queueable | protected |
| ~GUIElement() | Graphics::GUIElement | inline |
| ~Portrait() | Engines::NWN::Portrait | |
| ~Queueable() | Graphics::Queueable | virtual |
| ~Renderable() | Graphics::Renderable | |