[xoreos-git] [xoreos/xoreos] 8014e4: KOTOR: Implement NWScript function StartNewModule

Sven Hesse noreply at github.com
Fri Mar 1 22:41:09 CET 2019


  Branch: refs/heads/master
  Home:   https://github.com/xoreos/xoreos
  Commit: 8014e457706d69eef1f55a12cced8cf5dc0c0063
      https://github.com/xoreos/xoreos/commit/8014e457706d69eef1f55a12cced8cf5dc0c0063
  Author: Sven Hesse <drmccoy at drmccoy.de>
  Date:   2019-03-01 (Fri, 01 Mar 2019)

  Changed paths:
    M src/engines/kotor/console.cpp
    M src/engines/kotor/game.cpp
    M src/engines/kotor/game.h
    M src/engines/kotor/script/function_tables.h
    M src/engines/kotor2/console.cpp
    M src/engines/kotor2/game.cpp
    M src/engines/kotor2/game.h
    M src/engines/kotor2/script/function_tables.h
    M src/engines/kotorbase/game.h
    M src/engines/kotorbase/script/functions.h
    M src/engines/kotorbase/script/functions_module.cpp

  Log Message:
  -----------
  KOTOR: Implement NWScript function StartNewModule

Called by the KotOR2 script to skip the prologue.


  Commit: 98e7051468fe7f2b21af78527bff4092814a17df
      https://github.com/xoreos/xoreos/commit/98e7051468fe7f2b21af78527bff4092814a17df
  Author: Sven Hesse <drmccoy at drmccoy.de>
  Date:   2019-03-01 (Fri, 01 Mar 2019)

  Changed paths:
    A src/engines/kotorbase/location.cpp
    A src/engines/kotorbase/location.h
    M src/engines/kotorbase/object.cpp
    M src/engines/kotorbase/object.h
    M src/engines/kotorbase/objectcontainer.cpp
    M src/engines/kotorbase/objectcontainer.h
    M src/engines/kotorbase/rules.mk

  Log Message:
  -----------
  KOTORBASE: Add a Location EngineType class


  Commit: 9093585c1c858b5a620acd9c6c6184002fd860e0
      https://github.com/xoreos/xoreos/commit/9093585c1c858b5a620acd9c6c6184002fd860e0
  Author: Sven Hesse <drmccoy at drmccoy.de>
  Date:   2019-03-01 (Fri, 01 Mar 2019)

  Changed paths:
    M src/engines/kotor/script/function_tables.h
    M src/engines/kotor2/script/function_tables.h
    M src/engines/kotorbase/script/functions.h
    M src/engines/kotorbase/script/functions_object.cpp

  Log Message:
  -----------
  KOTOR: Implement NWScript function GetLocation


  Commit: c68c3e7cd9a99893f83f658a633e49d740ad343a
      https://github.com/xoreos/xoreos/commit/c68c3e7cd9a99893f83f658a633e49d740ad343a
  Author: Sven Hesse <drmccoy at drmccoy.de>
  Date:   2019-03-01 (Fri, 01 Mar 2019)

  Changed paths:
    M src/engines/kotor/script/function_tables.h
    M src/engines/kotor2/script/function_tables.h
    M src/engines/kotorbase/script/functions.h
    M src/engines/kotorbase/script/functions_object.cpp

  Log Message:
  -----------
  KOTOR: Implement NWScript function JumpToLocation

This makes the first "real" area of KotOR2 more playable: the player
is moved out of the kolto tank during the opening cutscene.


Compare: https://github.com/xoreos/xoreos/compare/bf8b258102c5...c68c3e7cd9a9



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