xoreos
0.0.5
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Basic Sonic Chronicles: The Dark Brotherhood types and defines. More...
#include "src/common/types.h"
Go to the source code of this file.
Namespaces | |
Engines | |
Engines::Sonic | |
Enumerations | |
enum | Engines::Sonic::ObjectType { Engines::Sonic::kObjectTypeInvalid = 0, Engines::Sonic::kObjectTypeModule = 1U << 0, Engines::Sonic::kObjectTypeArea = 1U << 1, Engines::Sonic::kObjectTypePlaceable = 1U << 2, Engines::Sonic::kObjectTypeItem = 1U << 3, Engines::Sonic::kObjectTypeCreature = 1U << 4, Engines::Sonic::kObjectTypeAll = 0x7FFF, Engines::Sonic::kObjectTypeMAX = 0x7FFF } |
Variables | |
static const float | Engines::Sonic::kScreenWidth = 256.0f |
static const float | Engines::Sonic::kScreenHeight = 192.0f |
static const float | Engines::Sonic::kTopScreenX = -128.0f |
static const float | Engines::Sonic::kTopScreenY = 0.0f |
static const float | Engines::Sonic::kBottomScreenX = -128.0f |
static const float | Engines::Sonic::kBottomScreenY = -192.0f |
static const float | Engines::Sonic::kCameraHeight = 50.0f |
static const float | Engines::Sonic::kCameraAngle = 45.0f |
Basic Sonic Chronicles: The Dark Brotherhood types and defines.
Definition in file types.h.