_hud | Engines::KotOR::IngameGUI | private |
addEvent(const Events::Event &event) | Engines::KotOR::IngameGUI | |
hide() | Engines::KotOR::IngameGUI | |
IngameGUI(Module &module, ::Engines::Console *console=0) | Engines::KotOR::IngameGUI | |
processEventQueue() | Engines::KotOR::IngameGUI | |
setMinimap(const Common::UString &map, int northAxis, float worldPt1X, float worldPt1Y, float worldPt2X, float worldPt2Y, float mapPt1X, float mapPt1Y, float mapPt2X, float mapPt2Y) | Engines::KotOR::IngameGUI | |
setPartyLeader(Creature *creature) | Engines::KotOR::IngameGUI | |
setPartyMember1(Creature *creature) | Engines::KotOR::IngameGUI | |
setPartyMember2(Creature *creature) | Engines::KotOR::IngameGUI | |
setPosition(float x, float y) | Engines::KotOR::IngameGUI | |
setReturnEnabled(bool enabled) | Engines::KotOR::IngameGUI | |
setReturnQueryStrref(uint32 id) | Engines::KotOR::IngameGUI | |
setReturnStrref(uint32 id) | Engines::KotOR::IngameGUI | |
setRotation(float angle) | Engines::KotOR::IngameGUI | |
show() | Engines::KotOR::IngameGUI | |
showContainer(Inventory &inv) | Engines::KotOR::IngameGUI | |