| _channels | Sound::SoundManager | private |
| _ctx | Sound::SoundManager | private |
| _curID | Sound::SoundManager | private |
| _dev | Sound::SoundManager | private |
| _format51 | Sound::SoundManager | private |
| _hasMultiChannel | Sound::SoundManager | private |
| _hasSound | Sound::SoundManager | private |
| _killThread | Common::Thread | protected |
| _mutex | Sound::SoundManager | private |
| _needUpdate | Sound::SoundManager | private |
| _ready | Sound::SoundManager | private |
| _types | Sound::SoundManager | private |
| bufferData(Channel &channel) | Sound::SoundManager | private |
| bufferData(size_t channel) | Sound::SoundManager | private |
| checkReady() | Sound::SoundManager | private |
| createThread(const UString &name="") | Common::Thread | |
| deinit() | Sound::SoundManager | |
| destroy() | Common::Singleton< SoundManager > | inlinestatic |
| destroyThread() | Common::Thread | |
| fillBuffer(const Channel &channel, ALuint alBuffer, AudioStream *stream, ALsizei &bufferedSize) const | Sound::SoundManager | private |
| formatChannel(const ChannelHandle &handle) const | Sound::SoundManager | |
| formatChannel(const Channel *channel) const | Sound::SoundManager | private |
| freeChannel(ChannelHandle &handle) | Sound::SoundManager | private |
| freeChannel(size_t channel) | Sound::SoundManager | private |
| getChannel(const ChannelHandle &handle) const | Sound::SoundManager | private |
| getChannel(const ChannelHandle &handle) | Sound::SoundManager | private |
| getChannelDurationPlayed(const ChannelHandle &handle) | Sound::SoundManager | |
| getChannelPosition(const ChannelHandle &handle, float &x, float &y, float &z) | Sound::SoundManager | |
| getChannelSamplesPlayed(const ChannelHandle &handle) | Sound::SoundManager | |
| init() | Sound::SoundManager | |
| instance() | Common::Singleton< SoundManager > | inlinestatic |
| isPaused(const ChannelHandle &handle) | Sound::SoundManager | |
| isPlaying(const ChannelHandle &handle) | Sound::SoundManager | |
| isPlaying(size_t channel) const | Sound::SoundManager | private |
| isValidChannel(const ChannelHandle &handle) const | Sound::SoundManager | |
| kChannelCount | Sound::SoundManager | privatestatic |
| makeAudioStream(Common::SeekableReadStream *stream) | Sound::SoundManager | static |
| newChannel() | Sound::SoundManager | private |
| pauseAll(bool pause) | Sound::SoundManager | |
| pauseChannel(ChannelHandle &handle, bool pause) | Sound::SoundManager | |
| pauseChannel(ChannelHandle &handle) | Sound::SoundManager | |
| pauseChannel(Channel *channel, bool pause) | Sound::SoundManager | private |
| pauseChannel(Channel *channe) | Sound::SoundManager | private |
| playAudioStream(AudioStream *audStream, SoundType type, bool disposeAfterUse=true) | Sound::SoundManager | |
| playSoundFile(Common::SeekableReadStream *wavStream, SoundType type, bool loop=false) | Sound::SoundManager | |
| ready() const | Sound::SoundManager | |
| setChannelDistance(const ChannelHandle &handle, float minDistance, float maxDistance) | Sound::SoundManager | |
| setChannelGain(const ChannelHandle &handle, float gain) | Sound::SoundManager | |
| setChannelPitch(const ChannelHandle &handle, float pitch) | Sound::SoundManager | |
| setChannelPosition(const ChannelHandle &handle, float x, float y, float z) | Sound::SoundManager | |
| setChannelRelative(const ChannelHandle &handle, bool relative) | Sound::SoundManager | |
| setListenerGain(float gain) | Sound::SoundManager | |
| setListenerOrientation(float dirX, float dirY, float dirZ, float upX, float upY, float upZ) | Sound::SoundManager | |
| setListenerPosition(float x, float y, float z) | Sound::SoundManager | |
| setTypeGain(SoundType type, float gain) | Sound::SoundManager | |
| Singleton() | Common::Singleton< SoundManager > | inlineprotected |
| SingletonBaseType typedef | Common::Singleton< SoundManager > | protected |
| SoundManager() | Sound::SoundManager | |
| startChannel(ChannelHandle &handle) | Sound::SoundManager | |
| stopAll() | Sound::SoundManager | |
| stopChannel(ChannelHandle &handle) | Sound::SoundManager | |
| Thread() | Common::Thread | |
| threadMethod() | Sound::SoundManager | privatevirtual |
| triggerUpdate() | Sound::SoundManager | |
| TypeList typedef | Sound::SoundManager | private |
| update() | Sound::SoundManager | private |
| ~Singleton() | Common::Singleton< SoundManager > | inlineprotectedvirtual |
| ~SoundManager() | Sound::SoundManager | |
| ~Thread() | Common::Thread | virtual |