xoreos  0.0.5
Engines::Sonic::SonicEngine Member List

This is the complete list of members for Engines::Sonic::SonicEngine, including all inherited members.

_consoleEngines::Engineprotected
_fpsEngines::Engineprotected
_gameEngines::Sonic::SonicEngineprivate
_languageEngines::Sonic::SonicEngineprivate
_languageHERFEngines::Sonic::SonicEngineprivate
_languageTLKEngines::Sonic::SonicEngineprivate
_platformEngines::Engineprotected
_targetEngines::Engineprotected
changeLanguage()Engines::Sonic::SonicEnginevirtual
declareLanguages()Engines::Sonic::SonicEngineprivate
declareResources()Engines::Sonic::SonicEngineprivate
deinit()Engines::Sonic::SonicEngineprivate
detectLanguages(Aurora::GameID game, const Common::UString &target, Aurora::Platform platform, std::vector< Aurora::Language > &languages) constEngines::Sonic::SonicEnginevirtual
Engines::Engine::detectLanguages(Aurora::GameID game, const Common::UString &target, Aurora::Platform platform, std::vector< Aurora::Language > &languagesText, std::vector< Aurora::Language > &languagesVoice) constEngines::Enginevirtual
Engines::Engine::detectLanguages(std::vector< Aurora::Language > &languages) constEngines::Engine
Engines::Engine::detectLanguages(std::vector< Aurora::Language > &languagesText, std::vector< Aurora::Language > &languagesVoice) constEngines::Engine
Engine()Engines::Engine
evaluateLanguage(bool find, Aurora::Language &language) constEngines::Engineprotected
evaluateLanguage(bool find, Aurora::Language &languageVoice, Aurora::Language &languageText) constEngines::Engineprotected
getGame()Engines::Sonic::SonicEngine
getLanguage(Aurora::Language &language) constEngines::Sonic::SonicEnginevirtual
Engines::Engine::getLanguage(Aurora::Language &languageText, Aurora::Language &languageVoice) constEngines::Enginevirtual
getLanguageHERF(Aurora::Language language)Engines::Sonic::SonicEngineprivatestatic
getLanguageTLK(Aurora::Language language)Engines::Sonic::SonicEngineprivatestatic
init()Engines::Sonic::SonicEngineprivate
initConfig()Engines::Sonic::SonicEngineprivate
initGameConfig()Engines::Sonic::SonicEngineprivate
initResources(LoadProgress &progress)Engines::Sonic::SonicEngineprivate
loadLanguageFiles(LoadProgress &progress, Aurora::Language language)Engines::Sonic::SonicEngineprivate
loadLanguageFiles(Aurora::Language language)Engines::Sonic::SonicEngineprivate
run()Engines::Sonic::SonicEngineprotectedvirtual
showFPS()Engines::Engine
SonicEngine()Engines::Sonic::SonicEngine
start(Aurora::GameID game, const Common::UString &target, Aurora::Platform platform)Engines::Engine
unloadLanguageFiles()Engines::Sonic::SonicEngineprivate
~Engine()Engines::Enginevirtual
~SonicEngine()Engines::Sonic::SonicEngine