[xoreos-git] [xoreos/xoreos] 997399: BUILD: Disable Travis and AppVeyor builds for this...

GitHub noreply at github.com
Thu May 10 15:59:34 CEST 2018


  Branch: refs/heads/kotoranim
  Home:   https://github.com/xoreos/xoreos
  Commit: 9973994e8867a1644ea2d24ac4bd42ffbce05b78
      https://github.com/xoreos/xoreos/commit/9973994e8867a1644ea2d24ac4bd42ffbce05b78
  Author: Sven Hesse <drmccoy at drmccoy.de>
  Date:   2018-05-10 (Thu, 10 May 2018)

  Changed paths:
    R .appveyor.yml
    R .travis.yml
    R .travis_coverity.sh

  Log Message:
  -----------
  BUILD: Disable Travis and AppVeyor builds for this branch


  Commit: 863e60b25cd8c9793ca6e810f49348ddebe3e160
      https://github.com/xoreos/xoreos/commit/863e60b25cd8c9793ca6e810f49348ddebe3e160
  Author: Sven Hesse <drmccoy at drmccoy.de>
  Date:   2018-05-10 (Thu, 10 May 2018)

  Changed paths:
    M src/engines/kotor/area.cpp
    M src/engines/kotor/area.h
    M src/engines/kotor/creature.cpp
    M src/engines/kotor/creature.h
    M src/engines/kotor/door.cpp
    M src/engines/kotor/object.cpp
    M src/engines/kotor/object.h
    M src/engines/kotor/placeable.cpp
    M src/engines/kotor/situated.cpp
    M src/engines/kotor/situated.h

  Log Message:
  -----------
  KOTOR: Add code for testing KotOR animations

Highlight a creature with the mouse, and press m to advance this
creature to the next animation. A message showing the name of the
current aniamtion will be printed to stderr. Press n to go back to the
previous animation.

Likewise, highlight a situated object (a placeable or a door) and
press to advance to the next object state.

This only works with objects and creatures that are already
highlightable.


Compare: https://github.com/xoreos/xoreos/compare/d3df218dfdb5...863e60b25cd8
      **NOTE:** This service been marked for deprecation: https://developer.github.com/changes/2018-04-25-github-services-deprecation/

      Functionality will be removed from GitHub.com on January 31st, 2019.


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