[xoreos-git] [xoreos/xoreos] ca3bae: ENGINES: Add makeLookAt overload with coordinates ...
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noreply at github.com
Sun Jul 15 23:49:10 CEST 2018
Branch: refs/heads/master
Home: https://github.com/xoreos/xoreos
Commit: ca3bae9ecead9dd8976aa8fec2a4177cc0deb7a1
https://github.com/xoreos/xoreos/commit/ca3bae9ecead9dd8976aa8fec2a4177cc0deb7a1
Author: Vsevolod Kremianskii <vkremianskii at gmail.com>
Date: 2018-07-15 (Sun, 15 Jul 2018)
Changed paths:
M src/engines/kotor/object.cpp
M src/engines/kotor/object.h
M src/engines/kotor2/object.cpp
M src/engines/kotor2/object.h
Log Message:
-----------
ENGINES: Add makeLookAt overload with coordinates for K1/K2
Commit: ac52abff5053f346c1a35fb5e56baec0a1a85d1f
https://github.com/xoreos/xoreos/commit/ac52abff5053f346c1a35fb5e56baec0a1a85d1f
Author: Vsevolod Kremianskii <vkremianskii at gmail.com>
Date: 2018-07-15 (Sun, 15 Jul 2018)
Changed paths:
M src/engines/kotor/creature.cpp
M src/engines/kotor/creature.h
Log Message:
-----------
KOTOR: Load creature movement rate based on appearance
Commit: 624cdc7bb243818b9451b336a77e223e72c35b2d
https://github.com/xoreos/xoreos/commit/624cdc7bb243818b9451b336a77e223e72c35b2d
Author: Vsevolod Kremianskii <vkremianskii at gmail.com>
Date: 2018-07-15 (Sun, 15 Jul 2018)
Changed paths:
M src/engines/kotor/module.cpp
Log Message:
-----------
KOTOR: De-hardcode PC movement speed
Commit: 271934e1e159ecb2c454b6b2c540bb3477b446c4
https://github.com/xoreos/xoreos/commit/271934e1e159ecb2c454b6b2c540bb3477b446c4
Author: Vsevolod Kremianskii <vkremianskii at gmail.com>
Date: 2018-07-15 (Sun, 15 Jul 2018)
Changed paths:
M src/engines/kotor/area.cpp
M src/engines/kotor/area.h
M src/engines/kotor/module.cpp
Log Message:
-----------
KOTOR: Extend evaluateElevation to support non-PC creatures
Commit: 2a9568065a43786cbbd24fa89f63e0199acec981
https://github.com/xoreos/xoreos/commit/2a9568065a43786cbbd24fa89f63e0199acec981
Author: Vsevolod Kremianskii <vkremianskii at gmail.com>
Date: 2018-07-15 (Sun, 15 Jul 2018)
Changed paths:
A src/engines/kotor/actionexecutor.cpp
A src/engines/kotor/actionexecutor.h
M src/engines/kotor/area.cpp
M src/engines/kotor/area.h
M src/engines/kotor/creature.cpp
M src/engines/kotor/creature.h
M src/engines/kotor/rules.mk
Log Message:
-----------
KOTOR: Extract action execution to a dedicated class
Also adds support for action "follow leader" and implements collision
detection for non-PC creatures.
Commit: 0fca3d0dc2a37d71aa0a910a4b582db2c9991aa8
https://github.com/xoreos/xoreos/commit/0fca3d0dc2a37d71aa0a910a4b582db2c9991aa8
Author: Vsevolod Kremianskii <vkremianskii at gmail.com>
Date: 2018-07-15 (Sun, 15 Jul 2018)
Changed paths:
M src/graphics/aurora/animationchannel.cpp
Log Message:
-----------
GRAPHICS: Do not restart default animation if already playing
Commit: 169a426765af054de04eee77d00582722cab12e2
https://github.com/xoreos/xoreos/commit/169a426765af054de04eee77d00582722cab12e2
Author: Vsevolod Kremianskii <vkremianskii at gmail.com>
Date: 2018-07-15 (Sun, 15 Jul 2018)
Changed paths:
M src/engines/kotor/module.cpp
Log Message:
-----------
KOTOR: Fix stuttering of moving creatures with vsync ON
Compare: https://github.com/xoreos/xoreos/compare/e3c8c96de752...169a426765af
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