[xoreos-git] [xoreos/xoreos] a6f448: KOTOR: All text button widgets now highlight on mo...
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noreply at github.com
Thu Aug 8 07:58:49 CEST 2013
Branch: refs/heads/master
Home: https://github.com/xoreos/xoreos
Commit: a6f4485d8496eee63ac0d12eb03778e6680df09b
https://github.com/xoreos/xoreos/commit/a6f4485d8496eee63ac0d12eb03778e6680df09b
Author: Nathaniel Brandes <ndbrandes at gmail.com>
Date: 2013-08-06 (Tue, 06 Aug 2013)
Changed paths:
M src/engines/kotor/gui/gui.cpp
M src/engines/kotor/gui/gui.h
M src/engines/kotor/gui/main/main.cpp
M src/engines/kotor/gui/main/main.h
M src/engines/kotor/gui/main/options.cpp
M src/engines/kotor/gui/main/options.h
M src/engines/kotor/gui/widgets/button.cpp
M src/engines/kotor/gui/widgets/button.h
Log Message:
-----------
KOTOR: All text button widgets now highlight on mouseover.
This seems to be the behavior in the original game,
and simplifies the code.
Commit: 74282f80c1be0c259fbab5ce12826183eabceb72
https://github.com/xoreos/xoreos/commit/74282f80c1be0c259fbab5ce12826183eabceb72
Author: Nathaniel Brandes <ndbrandes at gmail.com>
Date: 2013-08-07 (Wed, 07 Aug 2013)
Changed paths:
M src/engines/kotor/gui/widgets/button.cpp
M src/engines/kotor/gui/widgets/button.h
M src/engines/kotor/gui/widgets/kotorwidget.cpp
M src/engines/kotor/gui/widgets/kotorwidget.h
Log Message:
-----------
KOTOR: Implement highlightable buttons.
The difficult buttons now highlight on mouseover.
I also made the highlightable getter protected, as I don't
see any special cases where the gui needs to control it (for now).
Compare: https://github.com/xoreos/xoreos/compare/f46ed0aa5442...74282f80c1be
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